if (!rootClippingRect.IsEmpty())
{
context.SetScissorTest( true );
+ context.Scissor( rootClippingRect.x, rootClippingRect.y, rootClippingRect.width, rootClippingRect.height );
mScissorStack.push_back( rootClippingRect );
}
// We are not performing a layer clip and no clipping rect set. Add the viewport as the root scissor rectangle.