/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
int orientation)
{
RenderMode::Type renderMode = RenderMode::AUTO;
- const Renderer* renderer = item.mRenderer;
+ RendererKey renderer = item.mRenderer;
if(renderer)
{
renderMode = renderer->GetRenderMode();
mHasLayerScissor = true;
}
+ // Prepare Render::Renderer Render for this secondary command buffer.
+ Renderer::PrepareCommandBuffer();
+
// Loop through all RenderItems in the RenderList, set up any prerequisites to render them, then perform the render.
for(uint32_t index = 0u; index < count; ++index)
{