/**
* Destructor
*/
- virtual ~TizenPlatformAbstraction();
+ ~TizenPlatformAbstraction() override;
public: // PlatformAbstraction overrides
/**
* @copydoc PlatformAbstraction::GetClosestImageSize()
*/
- virtual ImageDimensions GetClosestImageSize( const std::string& filename,
- ImageDimensions size,
- FittingMode::Type fittingMode,
- SamplingMode::Type samplingMode,
- bool orientationCorrection );
+ ImageDimensions GetClosestImageSize( const std::string& filename,
+ ImageDimensions size,
+ FittingMode::Type fittingMode,
+ SamplingMode::Type samplingMode,
+ bool orientationCorrection ) override;
/**
* @copydoc PlatformAbstraction::GetClosestImageSize()
*/
- virtual ImageDimensions GetClosestImageSize( Integration::ResourcePointer resourceBuffer,
- ImageDimensions size,
- FittingMode::Type fittingMode,
- SamplingMode::Type samplingMode,
- bool orientationCorrection );
+ ImageDimensions GetClosestImageSize( Integration::ResourcePointer resourceBuffer,
+ ImageDimensions size,
+ FittingMode::Type fittingMode,
+ SamplingMode::Type samplingMode,
+ bool orientationCorrection ) override;
/**
* @copydoc PlatformAbstraction::LoadImageSynchronously()
*/
- virtual Integration::ResourcePointer LoadImageSynchronously(const Integration::BitmapResourceType& resource, const std::string& resourcePath);
+ Integration::ResourcePointer LoadImageSynchronously(const Integration::BitmapResourceType& resource, const std::string& resourcePath) override;
/**
* @copydoc PlatformAbstraction::DecodeBuffer()
*/
- virtual Integration::BitmapPtr DecodeBuffer( const Integration::BitmapResourceType& resource, uint8_t * buffer, size_t size );
+ Integration::BitmapPtr DecodeBuffer( const Integration::BitmapResourceType& resource, uint8_t * buffer, size_t size ) override;
/**
* @copydoc PlatformAbstraction::LoadShaderBinaryFile()
*/
- virtual bool LoadShaderBinaryFile( const std::string& filename, Dali::Vector< unsigned char >& buffer ) const;
+ bool LoadShaderBinaryFile( const std::string& filename, Dali::Vector< unsigned char >& buffer ) const override;
/**
* @copydoc PlatformAbstraction::SaveShaderBinaryFile()
*/
- virtual bool SaveShaderBinaryFile( const std::string& filename, const unsigned char * buffer, unsigned int numBytes ) const;
+ bool SaveShaderBinaryFile( const std::string& filename, const unsigned char * buffer, unsigned int numBytes ) const override;
/**
* @copydoc PlatformAbstraction::StartTimer()
*/
- virtual uint32_t StartTimer( uint32_t milliseconds, CallbackBase* callback );
+ uint32_t StartTimer( uint32_t milliseconds, CallbackBase* callback ) override;
/**
* @copydoc PlatformAbstraction::CancelTimer()
*/
- virtual void CancelTimer ( uint32_t timerId );
+ void CancelTimer ( uint32_t timerId ) override;
/**
* Sets path for data/resource storage.