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Remove unused custom shader prefix method
[platform/core/uifw/dali-adaptor.git]
/
dali
/
internal
/
imaging
/
ubuntu-x11
/
native-image-source-queue-impl-x.cpp
diff --git
a/dali/internal/imaging/ubuntu-x11/native-image-source-queue-impl-x.cpp
b/dali/internal/imaging/ubuntu-x11/native-image-source-queue-impl-x.cpp
index
8b4be71
..
8023374
100644
(file)
--- a/
dali/internal/imaging/ubuntu-x11/native-image-source-queue-impl-x.cpp
+++ b/
dali/internal/imaging/ubuntu-x11/native-image-source-queue-impl-x.cpp
@@
-103,11
+103,6
@@
void NativeImageSourceQueueX::PrepareTexture()
{
}
-const char* NativeImageSourceQueueX::GetCustomFragmentPrefix() const
-{
- return nullptr;
-}
-
bool NativeImageSourceQueueX::ApplyNativeFragmentShader(std::string& shader)
{
return false;