Remove unused custom shader prefix method
[platform/core/uifw/dali-adaptor.git] / dali / internal / imaging / tizen / native-image-source-impl-tizen.h
index 2fa10a8..11569fc 100644 (file)
@@ -126,9 +126,9 @@ public:
   }
 
   /**
-   * @copydoc Dali::NativeImageInterface::GetCustomFragmentPrefix()
+   * @copydoc Dali::NativeImageInterface::ApplyNativeFragmentShader(std::string& shader)
    */
-  const char* GetCustomFragmentPrefix() const override;
+  bool ApplyNativeFragmentShader(std::string& shader) override;
 
   /**
    * @copydoc Dali::NativeImageInterface::GetCustomSamplerTypename()
@@ -190,10 +190,9 @@ private:
   void DestroySurface();
 
 private:
-  const char*                         mCustomFragmentPrefix; ///< Prefix for CustomFragment
-  uint32_t                            mWidth;                ///< image width
-  uint32_t                            mHeight;               ///< image height
-  bool                                mOwnTbmSurface;        ///< Whether we created pixmap or not
+  uint32_t                            mWidth;              ///< image width
+  uint32_t                            mHeight;             ///< image height
+  bool                                mOwnTbmSurface;      ///< Whether we created pixmap or not
   tbm_surface_h                       mTbmSurface;
   tbm_format                          mTbmFormat;
   bool                                mBlendingRequired;   ///< Whether blending is required