*/
#include <cstdio>
-#include <dali/internal/imaging/common/image-loader-input.h>
+#include <dali/devel-api/adaptor-framework/image-loader-input.h>
namespace Dali
{
* @param[out] bitmap The bitmap class where the decoded image will be stored
* @return true if file decoded successfully, false otherwise
*/
-bool LoadBitmapFromWbmp( const ImageLoader::Input& input, Dali::Devel::PixelBuffer& bitmap );
+bool LoadBitmapFromWbmp( const Dali::ImageLoader::Input& input, Dali::Devel::PixelBuffer& bitmap );
/**
* @param[in] input Information about the input image (including file pointer)
* @param[out] height of image
* @return true if header loaded successfully, false otherwise
*/
-bool LoadWbmpHeader( const ImageLoader::Input& input, unsigned int& width, unsigned int& height );
+bool LoadWbmpHeader( const Dali::ImageLoader::Input& input, unsigned int& width, unsigned int& height );
}