}// end unnamed namespace
-bool LoadBitmapFromWbmp( const ImageLoader::Input& input, Dali::Devel::PixelBuffer& bitmap )
+bool LoadBitmapFromWbmp( const Dali::ImageLoader::Input& input, Dali::Devel::PixelBuffer& bitmap )
{
FILE* const fp = input.file;
if(fp == NULL)
}
-bool LoadWbmpHeader( const ImageLoader::Input& input, unsigned int& width, unsigned int& height )
+bool LoadWbmpHeader( const Dali::ImageLoader::Input& input, unsigned int& width, unsigned int& height )
{
FILE* const fp = input.file;
if(fp == NULL)