// File loading API entry-point:
-bool LoadAstcHeader( const ImageLoader::Input& input, unsigned int& width, unsigned int& height )
+bool LoadAstcHeader( const Dali::ImageLoader::Input& input, unsigned int& width, unsigned int& height )
{
AstcFileHeader fileHeader;
return LoadAstcHeader( input.file, width, height, fileHeader );
}
// File loading API entry-point:
-bool LoadBitmapFromAstc( const ImageLoader::Input& input, Dali::Devel::PixelBuffer& bitmap )
+bool LoadBitmapFromAstc( const Dali::ImageLoader::Input& input, Dali::Devel::PixelBuffer& bitmap )
{
FILE* const filePointer = input.file;
if( !filePointer )