/*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
void Texture::SetSamplerParameter(uint32_t param, uint32_t& cacheValue, uint32_t value) const
{
- if(cacheValue != value)
+ auto gl = mController.GetGL();
+ if(gl && cacheValue != value)
{
- auto gl = mController.GetGL();
gl->TexParameteri(mGlTarget, param, value);
cacheValue = value;
}