/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
} // namespace
-EglGraphicsController::~EglGraphicsController() = default;
+EglGraphicsController::~EglGraphicsController()
+{
+ while(!mPresentationCommandBuffers.empty())
+ {
+ auto presentCommandBuffer = const_cast<GLES::CommandBuffer*>(mPresentationCommandBuffers.front());
+ delete presentCommandBuffer;
+ mPresentationCommandBuffers.pop();
+ }
+}
void EglGraphicsController::InitializeGLES(Integration::GlAbstraction& glAbstraction)
{
void EglGraphicsController::PresentRenderTarget(RenderTarget* renderTarget)
{
- // Use command buffer to execute presentation (we should pool it)
- CommandBufferCreateInfo info;
- info.SetLevel(CommandBufferLevel::PRIMARY);
- info.fixedCapacity = 1; // only one command
- auto presentCommandBuffer = new GLES::CommandBuffer(info, *this);
+ GLES::CommandBuffer* presentCommandBuffer{nullptr};
+ if(mPresentationCommandBuffers.empty())
+ {
+ CommandBufferCreateInfo info;
+ info.SetLevel(CommandBufferLevel::PRIMARY);
+ info.fixedCapacity = 1; // only one command
+ presentCommandBuffer = new GLES::CommandBuffer(info, *this);
+ }
+ else
+ {
+ presentCommandBuffer = const_cast<GLES::CommandBuffer*>(mPresentationCommandBuffers.front());
+ presentCommandBuffer->Reset();
+ mPresentationCommandBuffers.pop();
+ }
presentCommandBuffer->PresentRenderTarget(static_cast<GLES::RenderTarget*>(renderTarget));
SubmitInfo submitInfo;
submitInfo.cmdBuffer = {presentCommandBuffer};
void EglGraphicsController::ResolvePresentRenderTarget(GLES::RenderTarget* renderTarget)
{
+ mCurrentContext->InvalidateDepthStencilBuffers();
+
auto* rt = static_cast<GLES::RenderTarget*>(renderTarget);
if(rt->GetCreateInfo().surface)
{
void EglGraphicsController::ActivateResourceContext()
{
mCurrentContext = mContext.get();
+ mCurrentContext->GlContextCreated();
}
void EglGraphicsController::ActivateSurfaceContext(Dali::RenderSurfaceInterface* surface)
if(iter != mSurfaceContexts.end())
{
mCurrentContext = iter->second.get();
+ mCurrentContext->GlContextCreated();
}
}
}
// Process Framebuffers
ProcessDiscardQueue<GLES::Framebuffer>(mDiscardFramebufferQueue);
+ // Process RenderPass
+ ProcessDiscardQueue<GLES::RenderPass>(mDiscardRenderPassQueue);
+
+ // Process RenderTarget
+ ProcessDiscardQueue<GLES::RenderTarget>(mDiscardRenderTargetQueue);
+
// Process pipelines
- ProcessDiscardQueue<GLES::Pipeline>(mDiscardPipelineQueue);
+ ProcessDiscardQueue(mDiscardPipelineQueue);
// Process programs
ProcessDiscardQueue<GLES::Program>(mDiscardProgramQueue);
void EglGraphicsController::ProcessCommandBuffer(const GLES::CommandBuffer& commandBuffer)
{
- for(auto& cmd : commandBuffer.GetCommands())
+ auto count = 0u;
+ const auto commands = commandBuffer.GetCommands(count);
+ for(auto i = 0u; i < count; ++i)
{
+ auto& cmd = commands[i];
// process command
switch(cmd.type)
{
}
case GLES::CommandType::BIND_TEXTURES:
{
- mCurrentContext->BindTextures(cmd.bindTextures.textureBindings);
+ mCurrentContext->BindTextures(cmd.bindTextures.textureBindings.Ptr(), cmd.bindTextures.textureBindingsCount);
break;
}
case GLES::CommandType::BIND_VERTEX_BUFFERS:
{
- auto& bindings = cmd.bindVertexBuffers.vertexBufferBindings;
- mCurrentContext->BindVertexBuffers(bindings);
+ auto bindings = cmd.bindVertexBuffers.vertexBufferBindings.Ptr();
+ mCurrentContext->BindVertexBuffers(bindings, cmd.bindVertexBuffers.vertexBufferBindingsCount);
break;
}
case GLES::CommandType::BIND_UNIFORM_BUFFER:
{
auto& bindings = cmd.bindUniformBuffers;
- mCurrentContext->BindUniformBuffers(bindings.uniformBufferBindings, bindings.standaloneUniformsBufferBinding);
+ mCurrentContext->BindUniformBuffers(bindings.uniformBufferBindingsCount ? bindings.uniformBufferBindings.Ptr() : nullptr, bindings.uniformBufferBindingsCount, bindings.standaloneUniformsBufferBinding);
break;
}
case GLES::CommandType::BIND_INDEX_BUFFER:
}
case GLES::CommandType::SET_SCISSOR_TEST:
{
- if(cmd.scissorTest.enable)
- {
- mGlAbstraction->Enable(GL_SCISSOR_TEST);
- }
- else
- {
- mGlAbstraction->Disable(GL_SCISSOR_TEST);
- }
+ mCurrentContext->SetScissorTestEnabled(cmd.scissorTest.enable);
break;
}
case GLES::CommandType::SET_VIEWPORT: // @todo Consider correcting for orientation here?
{
ResolvePresentRenderTarget(cmd.presentRenderTarget.targetToPresent);
- // push this command buffer to the discard queue
- mDiscardCommandBufferQueue.push(const_cast<GLES::CommandBuffer*>(&commandBuffer));
+ // The command buffer will be pushed into the queue of presentation command buffers
+ // for further reuse.
+ if(commandBuffer.GetCreateInfo().fixedCapacity == 1)
+ {
+ mPresentationCommandBuffers.push(&commandBuffer);
+ }
break;
}
case GLES::CommandType::EXECUTE_COMMAND_BUFFERS:
// todo: check validity of the secondaries
// there are operations which are illigal to be done
// within secondaries.
- for(auto& buf : cmd.executeCommandBuffers.buffers)
+ auto buffers = cmd.executeCommandBuffers.buffers.Ptr();
+ for(auto j = 0u; j < cmd.executeCommandBuffers.buffersCount; ++j)
{
+ auto& buf = buffers[j];
ProcessCommandBuffer(*static_cast<const GLES::CommandBuffer*>(buf));
}
break;
}
+ case GLES::CommandType::DRAW_NATIVE:
+ {
+ auto* info = &cmd.drawNative.drawNativeInfo;
+
+ mCurrentContext->PrepareForNativeRendering();
+
+ CallbackBase::ExecuteReturn<bool>(*info->callback, info->userData);
+
+ mCurrentContext->RestoreFromNativeRendering();
+ break;
+ }
}
}
}
void EglGraphicsController::ProcessCommandQueues()
{
- // TODO: command queue per context, sync between queues should be
- // done externally
- currentFramebuffer = nullptr;
-
DUMP_FRAME_START();
while(!mCommandQueue.empty())
}
mGlAbstraction->PixelStorei(GL_UNPACK_ALIGNMENT, 1);
- mGlAbstraction->BindTexture(bindTarget, texture->GetGLTexture());
+ mCurrentContext->BindTexture(bindTarget, texture->GetTextureTypeId(), texture->GetGLTexture());
if(!isSubImage)
{
{
auto* texture = mTextureMipmapGenerationRequests.front();
- mGlAbstraction->BindTexture(texture->GetGlTarget(), texture->GetGLTexture());
- mGlAbstraction->GenerateMipmap(texture->GetGlTarget());
+ mCurrentContext->BindTexture(texture->GetGlTarget(), texture->GetTextureTypeId(), texture->GetGLTexture());
+ mCurrentContext->GenerateMipmap(texture->GetGlTarget());
mTextureMipmapGenerationRequests.pop();
}