Cleaned up some of the circular dependency between GLES::Context & GLES::GraphicsCont...
[platform/core/uifw/dali-adaptor.git] / dali / internal / graphics / gles-impl / egl-graphics-controller.cpp
index b211897..2206b12 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -18,6 +18,7 @@
 #include <dali/internal/graphics/gles-impl/egl-graphics-controller.h>
 
 // EXTERNAL INCLUDES
+#include <dali/integration-api/trace.h>
 #include <dali/public-api/common/dali-common.h>
 
 // INTERNAL INCLUDES
@@ -128,6 +129,7 @@ T0* CastObject(T1* apiObject)
 // Maximum size of texture upload buffer.
 const uint32_t TEXTURE_UPLOAD_MAX_BUFER_SIZE_MB = 1;
 
+DALI_INIT_TRACE_FILTER(gTraceFilter, DALI_TRACE_EGL, false);
 } // namespace
 
 EglGraphicsController::EglGraphicsController()
@@ -150,7 +152,7 @@ void EglGraphicsController::InitializeGLES(Integration::GlAbstraction& glAbstrac
 {
   DALI_LOG_RELEASE_INFO("Initializing Graphics Controller Phase 1\n");
   mGlAbstraction  = &glAbstraction;
-  mContext        = std::make_unique<GLES::Context>(*this);
+  mContext        = std::make_unique<GLES::Context>(*this, mGlAbstraction);
   mCurrentContext = mContext.get();
 }
 
@@ -357,7 +359,7 @@ MemoryRequirements EglGraphicsController::GetBufferMemoryRequirements(Buffer& bu
 TextureProperties EglGraphicsController::GetTextureProperties(const Texture& texture)
 {
   const GLES::Texture* glesTexture = static_cast<const GLES::Texture*>(&texture);
-  auto                 createInfo  = glesTexture->GetCreateInfo();
+  const auto&          createInfo  = glesTexture->GetCreateInfo();
 
   TextureProperties properties{};
   properties.format       = createInfo.format;
@@ -376,7 +378,7 @@ const Graphics::Reflection& EglGraphicsController::GetProgramReflection(const Gr
 
 void EglGraphicsController::CreateSurfaceContext(Dali::RenderSurfaceInterface* surface)
 {
-  std::unique_ptr<GLES::Context> context = std::make_unique<GLES::Context>(*this);
+  std::unique_ptr<GLES::Context> context = std::make_unique<GLES::Context>(*this, mGlAbstraction);
   mSurfaceContexts.push_back(std::move(std::make_pair(surface, std::move(context))));
 }
 
@@ -435,6 +437,8 @@ void EglGraphicsController::AddFramebuffer(GLES::Framebuffer& framebuffer)
 
 void EglGraphicsController::ProcessDiscardQueues()
 {
+  DALI_TRACE_SCOPE(gTraceFilter, "DALI_EGL_CONTROLLER_DISCARD_QUEUE");
+
   // Process textures
   ProcessDiscardQueue<GLES::Texture>(mDiscardTextureQueue);
 
@@ -476,6 +480,7 @@ void EglGraphicsController::ProcessDiscardQueues()
 
 void EglGraphicsController::ProcessCreateQueues()
 {
+  DALI_TRACE_SCOPE(gTraceFilter, "DALI_EGL_CONTROLLER_CREATE_QUEUE");
   // Process textures
   ProcessCreateQueue(mCreateTextureQueue);
 
@@ -490,6 +495,11 @@ void EglGraphicsController::ProcessCommandBuffer(const GLES::CommandBuffer& comm
 {
   auto       count    = 0u;
   const auto commands = commandBuffer.GetCommands(count);
+
+  DALI_TRACE_BEGIN_WITH_MESSAGE_GENERATOR(gTraceFilter, "DALI_EGL_CONTROLLER_PROCESS", [&](std::ostringstream& oss) {
+    oss << "[commandCount:" << count << "]";
+  });
+
   for(auto i = 0u; i < count; ++i)
   {
     auto& cmd = commands[i];
@@ -702,6 +712,7 @@ void EglGraphicsController::ProcessCommandBuffer(const GLES::CommandBuffer& comm
       }
     }
   }
+  DALI_TRACE_END(gTraceFilter, "DALI_EGL_CONTROLLER_PROCESS");
 }
 
 void EglGraphicsController::ProcessCommandQueues()
@@ -721,6 +732,11 @@ void EglGraphicsController::ProcessCommandQueues()
 
 void EglGraphicsController::ProcessTextureUpdateQueue()
 {
+  if(mTextureUpdateRequests.empty())
+  {
+    return;
+  }
+  DALI_TRACE_SCOPE(gTraceFilter, "DALI_EGL_CONTROLLER_TEXTURE_UPDATE");
   while(!mTextureUpdateRequests.empty())
   {
     TextureUpdateRequest& request = mTextureUpdateRequests.front();
@@ -748,17 +764,19 @@ void EglGraphicsController::ProcessTextureUpdateQueue()
                               info.srcExtent2D.width != (createInfo.size.width / (1 << info.level)) ||
                               info.srcExtent2D.height != (createInfo.size.height / (1 << info.level)));
 
-        uint8_t* sourceBuffer;
+        uint8_t* sourceBuffer                = nullptr;
+        bool     sourceBufferReleaseRequired = false;
         if(source.sourceType == Graphics::TextureUpdateSourceInfo::Type::MEMORY)
         {
-          sourceBuffer = reinterpret_cast<uint8_t*>(source.memorySource.memory);
+          sourceBuffer                = reinterpret_cast<uint8_t*>(source.memorySource.memory);
+          sourceBufferReleaseRequired = true;
         }
         else
         {
-          // Get buffer of PixelData
           Dali::Integration::PixelDataBuffer pixelBufferData = Dali::Integration::GetPixelDataBuffer(source.pixelDataSource.pixelData);
 
-          sourceBuffer = pixelBufferData.buffer + info.srcOffset;
+          sourceBuffer                = pixelBufferData.buffer + info.srcOffset;
+          sourceBufferReleaseRequired = Dali::Integration::IsPixelDataReleaseAfterUpload(source.pixelDataSource.pixelData) && info.srcOffset == 0u;
         }
 
         auto                 sourceStride = info.srcStride;
@@ -847,10 +865,16 @@ void EglGraphicsController::ProcessTextureUpdateQueue()
           }
         }
 
-        if(source.sourceType == Graphics::TextureUpdateSourceInfo::Type::MEMORY)
+        if(sourceBufferReleaseRequired && sourceBuffer != nullptr)
         {
-          // free staging memory
-          free(source.memorySource.memory);
+          if(source.sourceType == Graphics::TextureUpdateSourceInfo::Type::MEMORY)
+          {
+            free(reinterpret_cast<void*>(sourceBuffer));
+          }
+          else
+          {
+            Dali::Integration::ReleasePixelDataBuffer(source.pixelDataSource.pixelData);
+          }
         }
         break;
       }
@@ -925,6 +949,11 @@ void EglGraphicsController::UpdateTextures(const std::vector<TextureUpdateInfo>&
 
 void EglGraphicsController::ProcessTextureMipmapGenerationQueue()
 {
+  if(mTextureMipmapGenerationRequests.empty())
+  {
+    return;
+  }
+  DALI_TRACE_SCOPE(gTraceFilter, "DALI_EGL_CONTROLLER_TEXTURE_MIPMAP");
   while(!mTextureMipmapGenerationRequests.empty())
   {
     auto* texture = mTextureMipmapGenerationRequests.front();