{
namespace
{
-static constexpr int32_t INITIAL_GLES_VERSION = 30;
-static constexpr int32_t GLES_VERSION_SUPPORT_BLEND_EQUATION_ADVANCED = 32;
-static constexpr const char* KHR_BLEND_EQUATION_ADVANCED = "GL_KHR_blend_equation_advanced";
+const int32_t INITIAL_GLES_VERSION = 30;
+const int32_t GLES_VERSION_SUPPORT_BLEND_EQUATION_ADVANCED = 32;
+const char* KHR_BLEND_EQUATION_ADVANCED = "GL_KHR_blend_equation_advanced";
-static constexpr const char* FRAGMENT_SHADER_ADVANCED_BLEND_EQUATION_PREFIX =
+const char* FRAGMENT_SHADER_ADVANCED_BLEND_EQUATION_PREFIX =
"#extension GL_KHR_blend_equation_advanced : enable\n"
"#if GL_KHR_blend_equation_advanced==1 || __VERSION__>=320\n"
" layout(blend_support_all_equations) out;\n"
"#endif\n";
-static constexpr const char* FRAGMENT_SHADER_OUTPUT_COLOR_STRING =
+const char* FRAGMENT_SHADER_OUTPUT_COLOR_STRING =
"out mediump vec4 fragColor;\n";
-
-static constexpr const char* OES_EGL_IMAGE_EXTERNAL_STRING = "#extension GL_OES_EGL_image_external:require\n";
-
-static constexpr const char* OES_EGL_IMAGE_EXTERNAL_STRING_ESSL3 = "#extension GL_OES_EGL_image_external_essl3:require\n";
} // namespace
/**
return mShadingLanguageVersion;
}
- const char* GetEglImageExtensionString()
- {
- ConditionalWait::ScopedLock lock(mContextCreatedWaitCondition);
- if(!mIsContextCreated)
- {
- mContextCreatedWaitCondition.Wait(lock);
- }
- if(mShadingLanguageVersion < 300)
- {
- return OES_EGL_IMAGE_EXTERNAL_STRING;
- }
- else
- {
- return OES_EGL_IMAGE_EXTERNAL_STRING_ESSL3;
- }
- }
-
/* OpenGL ES 2.0 */
void ActiveTexture(GLenum texture) override