/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/internal/graphics/gles/egl-implementation.h>
// EXTERNAL INCLUDES
+#include <sstream>
#include <dali/integration-api/debug.h>
-
#include <dali/public-api/common/dali-vector.h>
// INTERNAL INCLUDES
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wold-style-cast"
+namespace
+{
+ const std::string EGL_KHR_SURFACELESS_CONTEXT = "EGL_KHR_surfaceless_context";
+}
+
namespace Dali
{
mEglConfig( 0 ),
mEglContext( 0 ),
mCurrentEglSurface( 0 ),
+ mCurrentEglContext( EGL_NO_CONTEXT ),
mMultiSamplingLevel( multiSamplingLevel ),
+ mGlesVersion( 30 ),
mColorDepth( COLOR_DEPTH_24 ),
mGlesInitialized( false ),
mIsOwnSurface( true ),
mIsWindow( true ),
mDepthBufferRequired( depthBufferRequired == Integration::DepthBufferAvailable::TRUE ),
- mStencilBufferRequired( stencilBufferRequired == Integration::StencilBufferAvailable::TRUE )
+ mStencilBufferRequired( stencilBufferRequired == Integration::StencilBufferAvailable::TRUE ),
+ mIsSurfacelessContextSupported( false )
{
}
}
eglBindAPI(EGL_OPENGL_ES_API);
- mContextAttribs.Clear();
-
-#if DALI_GLES_VERSION >= 30
-
- mContextAttribs.Reserve(5);
- mContextAttribs.PushBack( EGL_CONTEXT_MAJOR_VERSION_KHR );
- mContextAttribs.PushBack( DALI_GLES_VERSION / 10 );
- mContextAttribs.PushBack( EGL_CONTEXT_MINOR_VERSION_KHR );
- mContextAttribs.PushBack( DALI_GLES_VERSION % 10 );
-
-#else // DALI_GLES_VERSION >= 30
-
- mContextAttribs.Reserve(3);
- mContextAttribs.PushBack( EGL_CONTEXT_CLIENT_VERSION );
- mContextAttribs.PushBack( 2 );
-
-#endif // DALI_GLES_VERSION >= 30
-
- mContextAttribs.PushBack( EGL_NONE );
-
mGlesInitialized = true;
mIsOwnSurface = isOwnSurface;
}
+ // Query EGL extensions to check whether surfaceless context is supported
+ const char* const extensionStr = eglQueryString( mEglDisplay, EGL_EXTENSIONS );
+ std::istringstream stream(extensionStr);
+ std::string currentExtension;
+ while ( std::getline( stream, currentExtension, ' ' ) )
+ {
+ if ( currentExtension == EGL_KHR_SURFACELESS_CONTEXT )
+ {
+ mIsSurfacelessContextSupported = true;
+ break;
+ }
+ }
+
+ // We want to display this information all the time, so use the LogMessage directly
+ Integration::Log::LogMessage(Integration::Log::DebugInfo, "EGL Information\n"
+ " Vendor: %s\n"
+ " Version: %s\n"
+ " Client APIs: %s\n"
+ " Extensions: %s\n",
+ eglQueryString( mEglDisplay, EGL_VENDOR ),
+ eglQueryString( mEglDisplay, EGL_VERSION ),
+ eglQueryString( mEglDisplay, EGL_CLIENT_APIS ),
+ extensionStr);
+
return mGlesInitialized;
}
DALI_ASSERT_ALWAYS( (mEglContext == 0) && "EGL context recreated" );
mEglContext = eglCreateContext(mEglDisplay, mEglConfig, NULL, &(mContextAttribs[0]));
+ if ( eglGetError() != EGL_SUCCESS )
+ {
+ if( mGlesVersion >= 30 )
+ {
+ eglDestroySurface( mEglDisplay, mEglContext );
+ mEglContext = NULL;
+ mEglConfig = NULL;
+ DALI_LOG_ERROR("Fail to use OpenGL es 3.0. Retrying to use OpenGL es 2.0.");
+ return false;
+ }
+ }
TEST_EGL_ERROR("eglCreateContext render thread");
DALI_ASSERT_ALWAYS( EGL_NO_CONTEXT != mEglContext && "EGL context not created" );
void EglImplementation::MakeContextCurrent( EGLSurface eglSurface, EGLContext eglContext )
{
+ if (mCurrentEglContext == eglContext)
+ {
+ return;
+ }
+
mCurrentEglSurface = eglSurface;
if(mIsOwnSurface)
{
+ if( mCurrentEglContext != EGL_NO_CONTEXT )
+ {
+ glFinish();
+ }
+
eglMakeCurrent( mEglDisplay, eglSurface, eglSurface, eglContext );
+
+ mCurrentEglContext = eglContext;
}
EGLint error = eglGetError();
DALI_ASSERT_ALWAYS(false && "MakeContextCurrent failed!");
}
-
- // We want to display this information all the time, so use the LogMessage directly
- Integration::Log::LogMessage(Integration::Log::DebugInfo, "EGL Information\n"
- " Vendor: %s\n"
- " Version: %s\n"
- " Client APIs: %s\n"
- " Extensions: %s\n",
- eglQueryString(mEglDisplay, EGL_VENDOR),
- eglQueryString(mEglDisplay, EGL_VERSION),
- eglQueryString(mEglDisplay, EGL_CLIENT_APIS),
- eglQueryString(mEglDisplay, EGL_EXTENSIONS));
}
void EglImplementation::MakeCurrent( EGLNativePixmapType pixmap, EGLSurface eglSurface )
{
+ if (mCurrentEglContext == mEglContext)
+ {
+ return;
+ }
+
mCurrentEglNativePixmap = pixmap;
mCurrentEglSurface = eglSurface;
if(mIsOwnSurface)
{
+ if( mCurrentEglContext != EGL_NO_CONTEXT )
+ {
+ glFinish();
+ }
+
eglMakeCurrent( mEglDisplay, eglSurface, eglSurface, mEglContext );
+
+ mCurrentEglContext = mEglContext;
}
EGLint error = eglGetError();
{
// clear the current context
eglMakeCurrent( mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
+ mCurrentEglContext = EGL_NO_CONTEXT;
}
void EglImplementation::TerminateGles()
mEglConfig = NULL;
mEglContext = NULL;
mCurrentEglSurface = NULL;
+ mCurrentEglContext = EGL_NO_CONTEXT;
mGlesInitialized = false;
}
eglWaitGL();
}
-void EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth )
+bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth )
{
if(mEglConfig && isWindowType == mIsWindow && mColorDepth == depth)
{
- return;
+ return true;
}
- bool isTransparent = ( depth == COLOR_DEPTH_32 );
-
+ mColorDepth = depth;
mIsWindow = isWindowType;
EGLint numConfigs;
configAttribs.PushBack( EGL_RENDERABLE_TYPE );
-#if DALI_GLES_VERSION >= 30
-
-#ifdef _ARCH_ARM_
- configAttribs.PushBack( EGL_OPENGL_ES3_BIT_KHR );
-#else
- // There is a bug in the desktop emulator
- // Requesting for ES3 causes eglCreateContext even though it allows to ask
- // for a configuration that supports GLES 3.0
- configAttribs.PushBack( EGL_OPENGL_ES2_BIT );
-#endif // _ARCH_ARM_
-
-#else // DALI_GLES_VERSION >= 30
-
- Integration::Log::LogMessage( Integration::Log::DebugInfo, "Using OpenGL ES 2 \n" );
- configAttribs.PushBack( EGL_OPENGL_ES2_BIT );
-
-#endif //DALI_GLES_VERSION >= 30
+ if( mGlesVersion >= 30 )
+ {
+ configAttribs.PushBack( EGL_OPENGL_ES3_BIT_KHR );
+ }
+ else
+ {
+ configAttribs.PushBack( EGL_OPENGL_ES2_BIT );
+ }
-#if DALI_GLES_VERSION >= 30
// TODO: enable this flag when it becomes supported
// configAttribs.PushBack( EGL_CONTEXT_FLAGS_KHR );
// configAttribs.PushBack( EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR );
-#endif //DALI_GLES_VERSION >= 30
configAttribs.PushBack( EGL_RED_SIZE );
configAttribs.PushBack( 8 );
configAttribs.PushBack( EGL_BLUE_SIZE );
configAttribs.PushBack( 8 );
- if ( isTransparent )
- {
- configAttribs.PushBack( EGL_ALPHA_SIZE );
-#ifdef _ARCH_ARM_
- // For underlay video playback, we also need to set the alpha value of the 24/32bit window.
- configAttribs.PushBack( 8 );
-#else
- // There is a bug in the desktop emulator
- // setting EGL_ALPHA_SIZE to 8 results in eglChooseConfig failing
- configAttribs.PushBack( 8 );
-#endif // _ARCH_ARM_
- }
+ // In the previous code, there was a branch for ARM.
+ // If there is an issue in only ARM, we need to check here again.
+ configAttribs.PushBack( EGL_ALPHA_SIZE );
+ configAttribs.PushBack( 8 );
configAttribs.PushBack( EGL_DEPTH_SIZE );
configAttribs.PushBack( mDepthBufferRequired ? 24 : 0 );
#endif // DALI_PROFILE_UBUNTU
configAttribs.PushBack( EGL_NONE );
- if ( eglChooseConfig( mEglDisplay, &(configAttribs[0]), &mEglConfig, 1, &numConfigs ) != EGL_TRUE )
+ // Ensure number of configs is set to 1 as on some drivers,
+ // eglChooseConfig succeeds but does not actually create a proper configuration.
+ if ( ( eglChooseConfig( mEglDisplay, &(configAttribs[0]), &mEglConfig, 1, &numConfigs ) != EGL_TRUE ) ||
+ ( numConfigs != 1 ) )
{
+ if( mGlesVersion >= 30 )
+ {
+ mEglConfig = NULL;
+ DALI_LOG_ERROR("Fail to use OpenGL es 3.0. Retrying to use OpenGL es 2.0.");
+ return false;
+ }
+
+ if ( numConfigs != 1 )
+ {
+ DALI_LOG_ERROR("No configurations found.\n");
+
+ TEST_EGL_ERROR("eglChooseConfig");
+ }
+
EGLint error = eglGetError();
switch (error)
{
}
}
DALI_ASSERT_ALWAYS(false && "eglChooseConfig failed!");
+ return false;
}
+ Integration::Log::LogMessage(Integration::Log::DebugInfo, "Using OpenGL es %d.%d.\n", mGlesVersion / 10, mGlesVersion % 10 );
- if ( numConfigs != 1 )
+ mContextAttribs.Clear();
+ if( mGlesVersion >= 30 )
{
- DALI_LOG_ERROR("No configurations found.\n");
-
- TEST_EGL_ERROR("eglChooseConfig");
+ mContextAttribs.Reserve(5);
+ mContextAttribs.PushBack( EGL_CONTEXT_MAJOR_VERSION_KHR );
+ mContextAttribs.PushBack( mGlesVersion / 10 );
+ mContextAttribs.PushBack( EGL_CONTEXT_MINOR_VERSION_KHR );
+ mContextAttribs.PushBack( mGlesVersion % 10 );
}
+ else
+ {
+ mContextAttribs.Reserve(3);
+ mContextAttribs.PushBack( EGL_CONTEXT_CLIENT_VERSION );
+ mContextAttribs.PushBack( 2 );
+ }
+ mContextAttribs.PushBack( EGL_NONE );
+
+ return true;
}
EGLSurface EglImplementation::CreateSurfaceWindow( EGLNativeWindowType window, ColorDepth depth )
DestroySurface( eglSurface );
// create the EGL surface
- CreateSurfaceWindow( window, mColorDepth );
+ EGLSurface newEglSurface = CreateSurfaceWindow( window, mColorDepth );
// set the context to be current with the new surface
- MakeContextCurrent( eglSurface, eglContext );
+ MakeContextCurrent( newEglSurface, eglContext );
return contextLost;
}
return contextLost;
}
+void EglImplementation::SetGlesVersion( const int32_t glesVersion )
+{
+ mGlesVersion = glesVersion;
+}
+
EGLDisplay EglImplementation::GetDisplay() const
{
return mEglDisplay;
return mEglContext;
}
+int32_t EglImplementation::GetGlesVersion() const
+{
+ return mGlesVersion;
+}
+
+bool EglImplementation::IsSurfacelessContextSupported() const
+{
+ return mIsSurfacelessContextSupported;
+}
+
} // namespace Adaptor
} // namespace Internal