[Tizen] Add performance log
[platform/core/uifw/dali-adaptor.git] / dali / internal / graphics / gles / egl-implementation.cpp
old mode 100755 (executable)
new mode 100644 (file)
index 6f232e2..09d8867
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  *
  */
 
-
 // CLASS HEADER
 #include <dali/internal/graphics/gles/egl-implementation.h>
 
 // EXTERNAL INCLUDES
-#include <sstream>
 #include <dali/integration-api/debug.h>
+#include <dali/integration-api/trace.h>
 #include <dali/public-api/common/dali-vector.h>
+#include <sstream>
 
 // INTERNAL INCLUDES
-#include <dali/public-api/dali-adaptor-common.h>
-#include <dali/internal/graphics/gles/gl-implementation.h>
+#include <dali/devel-api/adaptor-framework/environment-variable.h>
 #include <dali/internal/graphics/gles/egl-debug.h>
+#include <dali/internal/graphics/gles/gl-implementation.h>
+#include <dali/internal/system/common/time-service.h>
+#include <dali/public-api/dali-adaptor-common.h>
 
 // EGL constants use C style casts
 #pragma GCC diagnostic push
 
 namespace
 {
-  const uint32_t THRESHOLD_SWAPBUFFER_COUNT = 5;
-  const uint32_t CHECK_EXTENSION_NUMBER = 3;
-  const std::string EGL_KHR_SURFACELESS_CONTEXT = "EGL_KHR_surfaceless_context";
-  const std::string EGL_KHR_CREATE_CONTEXT = "EGL_KHR_create_context";
-  const std::string EGL_KHR_PARTIAL_UPDATE = "EGL_KHR_partial_update";
+const uint32_t    THRESHOLD_SWAPBUFFER_COUNT              = 5;
+const uint32_t    CHECK_EXTENSION_NUMBER                  = 4;
+const uint32_t    EGL_VERSION_SUPPORT_SURFACELESS_CONTEXT = 15;
+const std::string EGL_KHR_SURFACELESS_CONTEXT             = "EGL_KHR_surfaceless_context";
+const std::string EGL_KHR_CREATE_CONTEXT                  = "EGL_KHR_create_context";
+const std::string EGL_KHR_PARTIAL_UPDATE                  = "EGL_KHR_partial_update";
+const std::string EGL_KHR_SWAP_BUFFERS_WITH_DAMAGE        = "EGL_KHR_swap_buffers_with_damage";
+
+// Threshold time in miliseconds
+constexpr auto PERFORMANCE_LOG_THRESHOLD_TIME_ENV = "DALI_EGL_PERFORMANCE_LOG_THRESHOLD_TIME";
+
+DALI_INIT_TRACE_FILTER(gTraceFilter, DALI_TRACE_EGL, true);
+
+uint32_t GetPerformanceLogThresholdTime()
+{
+  auto     timeString = Dali::EnvironmentVariable::GetEnvironmentVariable(PERFORMANCE_LOG_THRESHOLD_TIME_ENV);
+  uint32_t time       = timeString ? static_cast<uint32_t>(std::atoi(timeString)) : 0u;
+  return time;
 }
+} // namespace
 
 namespace Dali
 {
-
 namespace Internal
 {
-
 namespace Adaptor
 {
+#define TEST_EGL_ERROR(lastCommand)                        \
+  {                                                        \
+    EGLint err = eglGetError();                            \
+    if(err != EGL_SUCCESS)                                 \
+    {                                                      \
+      DALI_LOG_ERROR("EGL error after %s\n", lastCommand); \
+      Egl::PrintError(err);                                \
+      DALI_ASSERT_ALWAYS(0 && "EGL error");                \
+    }                                                      \
+  }
 
-#define TEST_EGL_ERROR(lastCommand) \
-{ \
-  EGLint err = eglGetError(); \
-  if (err != EGL_SUCCESS) \
-  { \
-    DALI_LOG_ERROR("EGL error after %s\n", lastCommand); \
-    Egl::PrintError(err); \
-    DALI_ASSERT_ALWAYS(0 && "EGL error"); \
-  } \
-}
-
-EglImplementation::EglImplementation( int multiSamplingLevel,
-                                      Integration::DepthBufferAvailable depthBufferRequired,
-                                      Integration::StencilBufferAvailable stencilBufferRequired,
-                                      Integration::PartialUpdateAvailable partialUpdateAvailable )
+EglImplementation::EglImplementation(int                                 multiSamplingLevel,
+                                     Integration::DepthBufferAvailable   depthBufferRequired,
+                                     Integration::StencilBufferAvailable stencilBufferRequired,
+                                     Integration::PartialUpdateAvailable partialUpdateRequired)
 : mContextAttribs(),
-  mEglNativeDisplay( 0 ),
-  mEglNativeWindow( 0 ),
-  mCurrentEglNativePixmap( 0 ),
-  mEglDisplay( 0 ),
-  mEglConfig( 0 ),
-  mEglContext( 0 ),
-  mCurrentEglSurface( 0 ),
-  mCurrentEglContext( EGL_NO_CONTEXT ),
-  mMultiSamplingLevel( multiSamplingLevel ),
-  mGlesVersion( 30 ),
-  mDamagedRectArray( 0 ),
-  mColorDepth( COLOR_DEPTH_24 ),
-  mGlesInitialized( false ),
-  mIsOwnSurface( true ),
-  mIsWindow( true ),
-  mDepthBufferRequired( depthBufferRequired == Integration::DepthBufferAvailable::TRUE ),
-  mStencilBufferRequired( stencilBufferRequired == Integration::StencilBufferAvailable::TRUE ),
-  mIsSurfacelessContextSupported( false ),
-  mIsKhrCreateContextSupported( false ),
-  mSwapBufferCountAfterResume( 0 ),
-  mIsKhrPartialUpdateSupported( false ),
-  mPartialUpdateAvailable( partialUpdateAvailable == Integration::PartialUpdateAvailable::TRUE ),
-  mEglSetDamageRegionKHR( nullptr ),
-  mSwapBuffersWithDamage( nullptr )
-{
-  if( mPartialUpdateAvailable )
-  {
-    mEglSetDamageRegionKHR =  reinterpret_cast< PFNEGLSETDAMAGEREGIONKHRPROC >( eglGetProcAddress( "eglSetDamageRegionKHR" ) );
-    mSwapBuffersWithDamage = reinterpret_cast< PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC >( eglGetProcAddress( "eglSwapBuffersWithDamageEXT" ) );
-    if( !mEglSetDamageRegionKHR || !mSwapBuffersWithDamage )
-    {
-      mPartialUpdateAvailable = false;
-      DALI_LOG_ERROR("Initialization of partial update failed.\n");
-    }
-    else
-    {
-      DALI_LOG_RELEASE_INFO("Initialization of partial update success!\n");
-    }
-  }
+  mEglNativeDisplay(0),
+  mEglNativeWindow(0),
+  mCurrentEglNativePixmap(0),
+  mEglDisplay(0),
+  mEglConfig(0),
+  mEglContext(0),
+  mCurrentEglSurface(0),
+  mCurrentEglContext(EGL_NO_CONTEXT),
+  mMultiSamplingLevel(multiSamplingLevel),
+  mGlesVersion(30),
+  mColorDepth(COLOR_DEPTH_24),
+  mGlesInitialized(false),
+  mIsOwnSurface(true),
+  mIsWindow(true),
+  mDepthBufferRequired(depthBufferRequired == Integration::DepthBufferAvailable::TRUE),
+  mStencilBufferRequired(stencilBufferRequired == Integration::StencilBufferAvailable::TRUE),
+  mPartialUpdateRequired(partialUpdateRequired == Integration::PartialUpdateAvailable::TRUE),
+  mIsSurfacelessContextSupported(false),
+  mIsKhrCreateContextSupported(false),
+  mSwapBufferCountAfterResume(0),
+  mEglSetDamageRegionKHR(0),
+  mEglSwapBuffersWithDamageKHR(0)
+{
 }
 
 EglImplementation::~EglImplementation()
@@ -113,72 +110,102 @@ EglImplementation::~EglImplementation()
   TerminateGles();
 }
 
-bool EglImplementation::InitializeGles( EGLNativeDisplayType display, bool isOwnSurface )
+bool EglImplementation::InitializeGles(EGLNativeDisplayType display, bool isOwnSurface)
 {
-  if ( !mGlesInitialized )
+  if(!mGlesInitialized)
   {
     mEglNativeDisplay = display;
 
-    //@todo see if we can just EGL_DEFAULT_DISPLAY instead
+    // Try to get the display connection for the native display first
     mEglDisplay = eglGetDisplay(mEglNativeDisplay);
-    EGLint error = eglGetError();
 
-    if( mEglDisplay == NULL && error != EGL_SUCCESS )
+    if(mEglDisplay == EGL_NO_DISPLAY)
+    {
+      // If failed, try to get the default display connection
+      mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    }
+
+    if(mEglDisplay == EGL_NO_DISPLAY)
     {
-      throw Dali::DaliException( "", "OpenGL ES is not supported");
+      // Still failed to get a display connection
+      throw Dali::DaliException("", "OpenGL ES is not supported");
     }
 
     EGLint majorVersion = 0;
     EGLint minorVersion = 0;
-    if ( !eglInitialize( mEglDisplay, &majorVersion, &minorVersion ) )
+    if(!eglInitialize(mEglDisplay, &majorVersion, &minorVersion))
     {
       return false;
     }
     eglBindAPI(EGL_OPENGL_ES_API);
 
-    mGlesInitialized = true;
     mIsOwnSurface = isOwnSurface;
   }
 
-  // Query EGL extensions to check whether surfaceless context is supported
-  const char* const extensionStr = eglQueryString( mEglDisplay, EGL_EXTENSIONS );
-  std::istringstream stream( extensionStr );
-  std::string currentExtension;
+  const char* const versionStr   = eglQueryString(mEglDisplay, EGL_VERSION);
+  const char* const extensionStr = eglQueryString(mEglDisplay, EGL_EXTENSIONS);
+
+  // Query EGL extensions to check whether required extensions are supported
+  std::istringstream versionStream(versionStr);
+  std::string        majorVersion, minorVersion;
+  std::getline(versionStream, majorVersion, '.');
+  std::getline(versionStream, minorVersion);
   uint32_t extensionCheckCount = 0;
-  while( std::getline( stream, currentExtension, ' ' ) && extensionCheckCount < CHECK_EXTENSION_NUMBER )
+  if(stoul(majorVersion) * 10 + stoul(minorVersion) >= EGL_VERSION_SUPPORT_SURFACELESS_CONTEXT)
+  {
+    mIsSurfacelessContextSupported = true;
+    mIsKhrCreateContextSupported   = true;
+    extensionCheckCount += 2;
+  }
+
+  std::istringstream stream(extensionStr);
+  std::string        currentExtension;
+  bool               isKhrPartialUpdateSupported         = false;
+  bool               isKhrSwapBuffersWithDamageSupported = false;
+  while(std::getline(stream, currentExtension, ' ') && extensionCheckCount < CHECK_EXTENSION_NUMBER)
   {
-    if( currentExtension == EGL_KHR_SURFACELESS_CONTEXT )
+    if(currentExtension == EGL_KHR_SURFACELESS_CONTEXT && !mIsSurfacelessContextSupported)
     {
       mIsSurfacelessContextSupported = true;
       extensionCheckCount++;
     }
-    if( currentExtension == EGL_KHR_CREATE_CONTEXT )
+    if(currentExtension == EGL_KHR_CREATE_CONTEXT && !mIsKhrCreateContextSupported)
     {
       mIsKhrCreateContextSupported = true;
       extensionCheckCount++;
     }
-    if( currentExtension == EGL_KHR_PARTIAL_UPDATE )
+    if(currentExtension == EGL_KHR_PARTIAL_UPDATE)
     {
-      mIsKhrPartialUpdateSupported = true;
+      isKhrPartialUpdateSupported = true;
+      extensionCheckCount++;
+    }
+    if(currentExtension == EGL_KHR_SWAP_BUFFERS_WITH_DAMAGE)
+    {
+      isKhrSwapBuffersWithDamageSupported = true;
       extensionCheckCount++;
     }
   }
 
-  if( !mIsKhrPartialUpdateSupported )
+  if(!isKhrPartialUpdateSupported || !isKhrSwapBuffersWithDamageSupported)
   {
-    mPartialUpdateAvailable = false;
+    mPartialUpdateRequired = false;
   }
 
+  mGlesInitialized = true;
+
   // We want to display this information all the time, so use the LogMessage directly
-  Integration::Log::LogMessage(Integration::Log::DebugInfo, "EGL Information\n"
-      "            Vendor:        %s\n"
-      "            Version:       %s\n"
-      "            Client APIs:   %s\n"
-      "            Extensions:    %s\n",
-      eglQueryString( mEglDisplay, EGL_VENDOR ),
-      eglQueryString( mEglDisplay, EGL_VERSION ),
-      eglQueryString( mEglDisplay, EGL_CLIENT_APIS ),
-      extensionStr);
+  Integration::Log::LogMessage(Integration::Log::INFO,
+                               "EGL Information\n"
+                               "            PartialUpdate  %d\n"
+                               "            Vendor:        %s\n"
+                               "            Version:       %s\n"
+                               "            Client APIs:   %s\n"
+                               "            Extensions:    %s\n",
+                               mPartialUpdateRequired,
+                               eglQueryString(mEglDisplay, EGL_VENDOR),
+                               versionStr,
+                               eglQueryString(mEglDisplay, EGL_CLIENT_APIS),
+                               extensionStr);
 
   return mGlesInitialized;
 }
@@ -186,12 +213,12 @@ bool EglImplementation::InitializeGles( EGLNativeDisplayType display, bool isOwn
 bool EglImplementation::CreateContext()
 {
   // make sure a context isn't created twice
-  DALI_ASSERT_ALWAYS( (mEglContext == 0) && "EGL context recreated" );
+  DALI_ASSERT_ALWAYS((mEglContext == 0) && "EGL context recreated");
 
   mEglContext = eglCreateContext(mEglDisplay, mEglConfig, NULL, &(mContextAttribs[0]));
   TEST_EGL_ERROR("eglCreateContext render thread");
 
-  DALI_ASSERT_ALWAYS( EGL_NO_CONTEXT != mEglContext && "EGL context not created" );
+  DALI_ASSERT_ALWAYS(EGL_NO_CONTEXT != mEglContext && "EGL context not created");
 
   DALI_LOG_INFO(Debug::Filter::gShader, Debug::General, "*** GL_VENDOR : %s ***\n", glGetString(GL_VENDOR));
   DALI_LOG_INFO(Debug::Filter::gShader, Debug::General, "*** GL_RENDERER : %s ***\n", glGetString(GL_RENDERER));
@@ -199,18 +226,30 @@ bool EglImplementation::CreateContext()
   DALI_LOG_INFO(Debug::Filter::gShader, Debug::General, "*** GL_SHADING_LANGUAGE_VERSION : %s***\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
   DALI_LOG_INFO(Debug::Filter::gShader, Debug::General, "*** Supported Extensions ***\n%s\n\n", glGetString(GL_EXTENSIONS));
 
+  mEglSetDamageRegionKHR = reinterpret_cast<PFNEGLSETDAMAGEREGIONKHRPROC>(eglGetProcAddress("eglSetDamageRegionKHR"));
+  if(!mEglSetDamageRegionKHR)
+  {
+    DALI_LOG_ERROR("Coudn't find eglSetDamageRegionKHR!\n");
+    mPartialUpdateRequired = false;
+  }
+  mEglSwapBuffersWithDamageKHR = reinterpret_cast<PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC>(eglGetProcAddress("eglSwapBuffersWithDamageKHR"));
+  if(!mEglSwapBuffersWithDamageKHR)
+  {
+    DALI_LOG_ERROR("Coudn't find eglSwapBuffersWithDamageKHR!\n");
+    mPartialUpdateRequired = false;
+  }
   return true;
 }
 
-bool EglImplementation::CreateWindowContext( EGLContext& eglContext )
+bool EglImplementation::CreateWindowContext(EGLContext& eglContext)
 {
   // make sure a context isn't created twice
-  DALI_ASSERT_ALWAYS( (eglContext == 0) && "EGL context recreated" );
+  DALI_ASSERT_ALWAYS((eglContext == 0) && "EGL context recreated");
 
   eglContext = eglCreateContext(mEglDisplay, mEglConfig, mEglContext, &(mContextAttribs[0]));
   TEST_EGL_ERROR("eglCreateContext render thread");
 
-  DALI_ASSERT_ALWAYS( EGL_NO_CONTEXT != eglContext && "EGL context not created" );
+  DALI_ASSERT_ALWAYS(EGL_NO_CONTEXT != eglContext && "EGL context not created");
 
   DALI_LOG_INFO(Debug::Filter::gShader, Debug::General, "*** GL_VENDOR : %s ***\n", glGetString(GL_VENDOR));
   DALI_LOG_INFO(Debug::Filter::gShader, Debug::General, "*** GL_RENDERER : %s ***\n", glGetString(GL_RENDERER));
@@ -218,33 +257,46 @@ bool EglImplementation::CreateWindowContext( EGLContext& eglContext )
   DALI_LOG_INFO(Debug::Filter::gShader, Debug::General, "*** GL_SHADING_LANGUAGE_VERSION : %s***\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
   DALI_LOG_INFO(Debug::Filter::gShader, Debug::General, "*** Supported Extensions ***\n%s\n\n", glGetString(GL_EXTENSIONS));
 
-  mEglWindowContexts.push_back( eglContext );
+  mEglWindowContexts.push_back(eglContext);
 
+  mEglSetDamageRegionKHR = reinterpret_cast<PFNEGLSETDAMAGEREGIONKHRPROC>(eglGetProcAddress("eglSetDamageRegionKHR"));
+  if(!mEglSetDamageRegionKHR)
+  {
+    DALI_LOG_ERROR("Coudn't find eglSetDamageRegionKHR!\n");
+    mPartialUpdateRequired = false;
+  }
+  mEglSwapBuffersWithDamageKHR = reinterpret_cast<PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC>(eglGetProcAddress("eglSwapBuffersWithDamageKHR"));
+  if(!mEglSwapBuffersWithDamageKHR)
+  {
+    DALI_LOG_ERROR("Coudn't find eglSwapBuffersWithDamageKHR!\n");
+    mPartialUpdateRequired = false;
+  }
   return true;
 }
 
-void EglImplementation::DestroyContext( EGLContext& eglContext )
+void EglImplementation::DestroyContext(EGLContext& eglContext)
 {
-  DALI_ASSERT_ALWAYS( mEglContext && "no EGL context" );
-
-  eglDestroyContext( mEglDisplay, eglContext );
-  eglContext = 0;
+  if(eglContext)
+  {
+    eglDestroyContext(mEglDisplay, eglContext);
+    eglContext = 0;
+  }
 }
 
-void EglImplementation::DestroySurface( EGLSurface& eglSurface )
+void EglImplementation::DestroySurface(EGLSurface& eglSurface)
 {
   if(mIsOwnSurface && eglSurface)
   {
     // Make context null to prevent crash in driver side
     MakeContextNull();
-    eglDestroySurface( mEglDisplay, eglSurface );
+    eglDestroySurface(mEglDisplay, eglSurface);
     eglSurface = 0;
   }
 }
 
-void EglImplementation::MakeContextCurrent( EGLSurface eglSurface, EGLContext eglContext )
+void EglImplementation::MakeContextCurrent(EGLSurface eglSurface, EGLContext eglContext)
 {
-  if (mCurrentEglContext == eglContext)
+  if(mCurrentEglContext == eglContext)
   {
     return;
   }
@@ -253,14 +305,14 @@ void EglImplementation::MakeContextCurrent( EGLSurface eglSurface, EGLContext eg
 
   if(mIsOwnSurface)
   {
-    eglMakeCurrent( mEglDisplay, eglSurface, eglSurface, eglContext );
+    eglMakeCurrent(mEglDisplay, eglSurface, eglSurface, eglContext);
 
     mCurrentEglContext = eglContext;
   }
 
   EGLint error = eglGetError();
 
-  if ( error != EGL_SUCCESS )
+  if(error != EGL_SUCCESS)
   {
     Egl::PrintError(error);
 
@@ -268,26 +320,26 @@ void EglImplementation::MakeContextCurrent( EGLSurface eglSurface, EGLContext eg
   }
 }
 
-void EglImplementation::MakeCurrent( EGLNativePixmapType pixmap, EGLSurface eglSurface )
+void EglImplementation::MakeCurrent(EGLNativePixmapType pixmap, EGLSurface eglSurface)
 {
-  if (mCurrentEglContext == mEglContext)
+  if(mCurrentEglContext == mEglContext)
   {
     return;
   }
 
   mCurrentEglNativePixmap = pixmap;
-  mCurrentEglSurface = eglSurface;
+  mCurrentEglSurface      = eglSurface;
 
   if(mIsOwnSurface)
   {
-    eglMakeCurrent( mEglDisplay, eglSurface, eglSurface, mEglContext );
+    eglMakeCurrent(mEglDisplay, eglSurface, eglSurface, mEglContext);
 
     mCurrentEglContext = mEglContext;
   }
 
   EGLint error = eglGetError();
 
-  if ( error != EGL_SUCCESS )
+  if(error != EGL_SUCCESS)
   {
     Egl::PrintError(error);
 
@@ -298,18 +350,18 @@ void EglImplementation::MakeCurrent( EGLNativePixmapType pixmap, EGLSurface eglS
 void EglImplementation::MakeContextNull()
 {
   // clear the current context
-  eglMakeCurrent( mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
+  eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
   mCurrentEglContext = EGL_NO_CONTEXT;
 }
 
 void EglImplementation::TerminateGles()
 {
-  if ( mGlesInitialized )
+  if(mGlesInitialized)
   {
     // Make context null to prevent crash in driver side
     MakeContextNull();
 
-    for ( auto eglSurface : mEglWindowSurfaces )
+    for(auto eglSurface : mEglWindowSurfaces)
     {
       if(mIsOwnSurface && eglSurface)
       {
@@ -317,16 +369,16 @@ void EglImplementation::TerminateGles()
       }
     }
     eglDestroyContext(mEglDisplay, mEglContext);
-    for ( auto eglContext : mEglWindowContexts )
+    for(auto eglContext : mEglWindowContexts)
     {
       eglDestroyContext(mEglDisplay, eglContext);
     }
 
     eglTerminate(mEglDisplay);
 
-    mEglDisplay = NULL;
-    mEglConfig  = NULL;
-    mEglContext = NULL;
+    mEglDisplay        = NULL;
+    mEglConfig         = NULL;
+    mEglContext        = NULL;
     mCurrentEglSurface = NULL;
     mCurrentEglContext = EGL_NO_CONTEXT;
 
@@ -339,91 +391,117 @@ bool EglImplementation::IsGlesInitialized() const
   return mGlesInitialized;
 }
 
-
-const char* GetEglErrorString(EGLint error)
-{
-    switch(error)
-    {
-    case EGL_SUCCESS: return "No error";
-    case EGL_NOT_INITIALIZED: return "EGL not initialized or failed to initialize";
-    case EGL_BAD_ACCESS: return "Resource inaccessible";
-    case EGL_BAD_ALLOC: return "Cannot allocate resources";
-    case EGL_BAD_ATTRIBUTE: return "Unrecognized attribute or attribute value";
-    case EGL_BAD_CONTEXT: return "Invalid EGL context";
-    case EGL_BAD_CONFIG: return "Invalid EGL frame buffer configuration";
-    case EGL_BAD_CURRENT_SURFACE: return "Current surface is no longer valid";
-    case EGL_BAD_DISPLAY: return "Invalid EGL display";
-    case EGL_BAD_SURFACE: return "Invalid surface";
-    case EGL_BAD_MATCH: return "Inconsistent arguments";
-    case EGL_BAD_PARAMETER: return "Invalid argument";
-    case EGL_BAD_NATIVE_PIXMAP: return "Invalid native pixmap";
-    case EGL_BAD_NATIVE_WINDOW: return "Invalid native window";
-    case EGL_CONTEXT_LOST: return "Context lost";
-    }
-    return "Unknown error ";
-}
-
-
-void EglImplementation::SwapBuffers( EGLSurface& eglSurface )
+void EglImplementation::SwapBuffers(EGLSurface& eglSurface)
 {
-  if ( eglSurface != EGL_NO_SURFACE ) // skip if using surfaceless context
+  if(eglSurface != EGL_NO_SURFACE) // skip if using surfaceless context
   {
 #ifndef DALI_PROFILE_UBUNTU
-    if( mSwapBufferCountAfterResume < THRESHOLD_SWAPBUFFER_COUNT )
+    if(mSwapBufferCountAfterResume < THRESHOLD_SWAPBUFFER_COUNT)
     {
-      DALI_LOG_RELEASE_INFO( "EglImplementation::SwapBuffers started.\n" );
+      DALI_LOG_RELEASE_INFO("EglImplementation::eglSwapBuffers started. eglSurface(%p)\n", eglSurface);
+      DALI_TRACE_BEGIN(gTraceFilter, "DALI_EGL_SWAP_BUFFERS");
     }
 #endif //DALI_PROFILE_UBUNTU
 
-    if( mPartialUpdateAvailable && mSwapBuffersWithDamage )
-    {
-      mSwapBuffersWithDamage( mEglDisplay, eglSurface, &mDamagedRectArray[0], mDamagedRectArray.size()/4 );
-    }
-    else
-    {
-      eglSwapBuffers( mEglDisplay, eglSurface );
-    }
+    // DALI_LOG_ERROR("EglImplementation::SwapBuffers()\n");
+    eglSwapBuffers(mEglDisplay, eglSurface);
 
 #ifndef DALI_PROFILE_UBUNTU
-    if( mSwapBufferCountAfterResume < THRESHOLD_SWAPBUFFER_COUNT )
+    if(mSwapBufferCountAfterResume < THRESHOLD_SWAPBUFFER_COUNT)
     {
-      DALI_LOG_RELEASE_INFO( "EglImplementation::SwapBuffers finished.\n" );
+      DALI_TRACE_END(gTraceFilter, "DALI_EGL_SWAP_BUFFERS");
+      DALI_LOG_RELEASE_INFO("EglImplementation::eglSwapBuffers finished.\n");
       mSwapBufferCountAfterResume++;
     }
 #endif //DALI_PROFILE_UBUNTU
-
   }
 }
 
+EGLint EglImplementation::GetBufferAge(EGLSurface& eglSurface) const
+{
+  static uint32_t logThreshold = GetPerformanceLogThresholdTime();
+  static bool     logEnabled   = logThreshold > 0 ? true : false;
+
+  uint32_t startTime, endTime;
+  if(logEnabled)
+  {
+    startTime = TimeService::GetMilliSeconds();
+  }
+
+  EGLint age = 0;
+  eglQuerySurface(mEglDisplay, eglSurface, EGL_BUFFER_AGE_EXT, &age);
+  if(age < 0)
+  {
+    DALI_LOG_ERROR("eglQuerySurface(%d)\n", eglGetError());
+    age = 0;
+  }
+
+  if(logEnabled)
+  {
+    endTime = TimeService::GetMilliSeconds();
+    if(endTime - startTime > logThreshold)
+    {
+      DALI_LOG_DEBUG_INFO("eglQuerySurface takes long time! [%u ms]\n", endTime - startTime);
+    }
+  }
+  return age;
+}
 
-int EglImplementation::GetBufferAge( EGLSurface& eglSurface )
+void EglImplementation::SetDamageRegion(EGLSurface& eglSurface, std::vector<Rect<int>>& damagedRects)
 {
-  int bufferAge = 0;
-  if ( eglSurface != EGL_NO_SURFACE && mIsKhrPartialUpdateSupported )
+  if(!mPartialUpdateRequired)
   {
-    if( !eglQuerySurface(mEglDisplay, eglSurface, EGL_BUFFER_AGE_KHR, &bufferAge) )
+    return;
+  }
+
+  if(eglSurface != EGL_NO_SURFACE) // skip if using surfaceless context
+  {
+    EGLBoolean result = mEglSetDamageRegionKHR(mEglDisplay, eglSurface, reinterpret_cast<int*>(damagedRects.data()), 1);
+    if(result == EGL_FALSE)
     {
-      DALI_LOG_ERROR("EglImplementation::GetBufferAge() eglQuerySurface %s ",  GetEglErrorString(eglGetError()) );
+      DALI_LOG_ERROR("eglSetDamageRegionKHR(0x%x)\n", eglGetError());
     }
   }
-  return bufferAge;
 }
 
-void EglImplementation::SetDamagedRect( std::vector<int> damagedRectArray, EGLSurface& eglSurface )
+void EglImplementation::SwapBuffers(EGLSurface& eglSurface, const std::vector<Rect<int>>& damagedRects)
 {
-  mDamagedRectArray = damagedRectArray;
-  if ( eglSurface != EGL_NO_SURFACE && mPartialUpdateAvailable && mEglSetDamageRegionKHR )
+  if(eglSurface != EGL_NO_SURFACE) // skip if using surfaceless context
   {
-    if( !mEglSetDamageRegionKHR( mEglDisplay, eglSurface, &damagedRectArray[0], damagedRectArray.size() / 4 ) )
+    if(!mPartialUpdateRequired)
+    {
+      SwapBuffers(eglSurface);
+      return;
+    }
+
+#ifndef DALI_PROFILE_UBUNTU
+    if(mSwapBufferCountAfterResume < THRESHOLD_SWAPBUFFER_COUNT)
+    {
+      DALI_LOG_RELEASE_INFO("EglImplementation::eglSwapBuffersWithDamageKHR started. eglSurface(%p)\n", eglSurface);
+      DALI_TRACE_BEGIN(gTraceFilter, "DALI_EGL_SWAP_BUFFERS_KHR");
+    }
+#endif //DALI_PROFILE_UBUNTU
+
+    EGLBoolean result = mEglSwapBuffersWithDamageKHR(mEglDisplay, eglSurface, reinterpret_cast<int*>(const_cast<std::vector<Rect<int>>&>(damagedRects).data()), damagedRects.size());
+    if(result == EGL_FALSE)
     {
-      DALI_LOG_ERROR("EglImplementation::mEglSetDamageRegionKHR() error %s ",  GetEglErrorString(eglGetError()) );
+      DALI_LOG_ERROR("eglSwapBuffersWithDamageKHR(%d)\n", eglGetError());
     }
+
+#ifndef DALI_PROFILE_UBUNTU
+    if(mSwapBufferCountAfterResume < THRESHOLD_SWAPBUFFER_COUNT)
+    {
+      DALI_TRACE_END(gTraceFilter, "DALI_EGL_SWAP_BUFFERS_KHR");
+      DALI_LOG_RELEASE_INFO("EglImplementation::eglSwapBuffersWithDamageKHR finished.\n");
+      mSwapBufferCountAfterResume++;
+    }
+#endif //DALI_PROFILE_UBUNTU
   }
 }
 
-void EglImplementation::CopyBuffers( EGLSurface& eglSurface )
+void EglImplementation::CopyBuffers(EGLSurface& eglSurface)
 {
-  eglCopyBuffers( mEglDisplay, eglSurface, mCurrentEglNativePixmap );
+  eglCopyBuffers(mEglDisplay, eglSurface, mCurrentEglNativePixmap);
 }
 
 void EglImplementation::WaitGL()
@@ -431,7 +509,7 @@ void EglImplementation::WaitGL()
   eglWaitGL();
 }
 
-bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth )
+bool EglImplementation::ChooseConfig(bool isWindowType, ColorDepth depth)
 {
   if(mEglConfig && isWindowType == mIsWindow && mColorDepth == depth)
   {
@@ -439,78 +517,79 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth )
   }
 
   mColorDepth = depth;
-  mIsWindow = isWindowType;
+  mIsWindow   = isWindowType;
 
-  EGLint numConfigs;
+  EGLint         numConfigs;
   Vector<EGLint> configAttribs;
   configAttribs.Reserve(31);
 
   if(isWindowType)
   {
-    configAttribs.PushBack( EGL_SURFACE_TYPE );
-    configAttribs.PushBack( EGL_WINDOW_BIT );
+    configAttribs.PushBack(EGL_SURFACE_TYPE);
+    configAttribs.PushBack(EGL_WINDOW_BIT);
   }
   else
   {
-    configAttribs.PushBack( EGL_SURFACE_TYPE );
-    configAttribs.PushBack( EGL_PIXMAP_BIT );
+    configAttribs.PushBack(EGL_SURFACE_TYPE);
+    configAttribs.PushBack(EGL_PIXMAP_BIT);
   }
 
-  configAttribs.PushBack( EGL_RENDERABLE_TYPE );
+  configAttribs.PushBack(EGL_RENDERABLE_TYPE);
 
-  if( mGlesVersion >= 30 )
+  if(mGlesVersion >= 30)
   {
-    configAttribs.PushBack( EGL_OPENGL_ES3_BIT_KHR );
+    configAttribs.PushBack(EGL_OPENGL_ES3_BIT_KHR);
   }
   else
   {
-    configAttribs.PushBack( EGL_OPENGL_ES2_BIT );
+    configAttribs.PushBack(EGL_OPENGL_ES2_BIT);
   }
 
-// TODO: enable this flag when it becomes supported
-//  configAttribs.PushBack( EGL_CONTEXT_FLAGS_KHR );
-//  configAttribs.PushBack( EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR );
+  // TODO: enable this flag when it becomes supported
+  //  configAttribs.PushBack( EGL_CONTEXT_FLAGS_KHR );
+  //  configAttribs.PushBack( EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR );
 
-  configAttribs.PushBack( EGL_RED_SIZE );
-  configAttribs.PushBack( 8 );
-  configAttribs.PushBack( EGL_GREEN_SIZE );
-  configAttribs.PushBack( 8 );
-  configAttribs.PushBack( EGL_BLUE_SIZE );
-  configAttribs.PushBack( 8 );
+  configAttribs.PushBack(EGL_RED_SIZE);
+  configAttribs.PushBack(8);
+  configAttribs.PushBack(EGL_GREEN_SIZE);
+  configAttribs.PushBack(8);
+  configAttribs.PushBack(EGL_BLUE_SIZE);
+  configAttribs.PushBack(8);
 
-//  For underlay video playback, we also need to set the alpha value of the 24/32bit window.
-  configAttribs.PushBack( EGL_ALPHA_SIZE );
-  configAttribs.PushBack( 8 );
+  //  For underlay video playback, we also need to set the alpha value of the 24/32bit window.
+  // TODO: When the tbm queue of GlView is 24bit, do we have to set the alpha size??
+  configAttribs.PushBack(EGL_ALPHA_SIZE);
+  configAttribs.PushBack(8);
 
-  configAttribs.PushBack( EGL_DEPTH_SIZE );
-  configAttribs.PushBack( mDepthBufferRequired ? 24 : 0 );
-  configAttribs.PushBack( EGL_STENCIL_SIZE );
-  configAttribs.PushBack( mStencilBufferRequired ? 8 : 0 );
+  configAttribs.PushBack(EGL_DEPTH_SIZE);
+  configAttribs.PushBack(mDepthBufferRequired ? 24 : 0);
+  configAttribs.PushBack(EGL_STENCIL_SIZE);
+  configAttribs.PushBack(mStencilBufferRequired ? 8 : 0);
 
 #ifndef DALI_PROFILE_UBUNTU
-  if( mMultiSamplingLevel != EGL_DONT_CARE )
+  if(mMultiSamplingLevel != EGL_DONT_CARE)
   {
-    configAttribs.PushBack( EGL_SAMPLES );
-    configAttribs.PushBack( mMultiSamplingLevel );
-    configAttribs.PushBack( EGL_SAMPLE_BUFFERS );
-    configAttribs.PushBack( 1 );
+    configAttribs.PushBack(EGL_SAMPLES);
+    configAttribs.PushBack(mMultiSamplingLevel);
+    configAttribs.PushBack(EGL_SAMPLE_BUFFERS);
+    configAttribs.PushBack(1);
   }
 #endif // DALI_PROFILE_UBUNTU
-  configAttribs.PushBack( EGL_NONE );
+  configAttribs.PushBack(EGL_NONE);
 
   // Ensure number of configs is set to 1 as on some drivers,
   // eglChooseConfig succeeds but does not actually create a proper configuration.
-  if ( ( eglChooseConfig( mEglDisplay, &(configAttribs[0]), &mEglConfig, 1, &numConfigs ) != EGL_TRUE ) ||
-       ( numConfigs != 1 ) )
+  if((eglChooseConfig(mEglDisplay, &(configAttribs[0]), &mEglConfig, 1, &numConfigs) != EGL_TRUE) ||
+     (numConfigs != 1))
   {
-    if( mGlesVersion >= 30 )
+    if(mGlesVersion >= 30)
     {
       mEglConfig = NULL;
       DALI_LOG_ERROR("Fail to use OpenGL es 3.0. Retrying to use OpenGL es 2.0.");
       return false;
     }
 
-    if ( numConfigs != 1 )
+    if(numConfigs != 1)
     {
       DALI_LOG_ERROR("No configurations found.\n");
 
@@ -518,7 +597,7 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth )
     }
 
     EGLint error = eglGetError();
-    switch (error)
+    switch(error)
     {
       case EGL_BAD_DISPLAY:
       {
@@ -548,63 +627,63 @@ bool EglImplementation::ChooseConfig( bool isWindowType, ColorDepth depth )
     DALI_ASSERT_ALWAYS(false && "eglChooseConfig failed!");
     return false;
   }
-  Integration::Log::LogMessage(Integration::Log::DebugInfo, "Using OpenGL es %d.%d.\n", mGlesVersion / 10, mGlesVersion % 10 );
+  Integration::Log::LogMessage(Integration::Log::INFO, "Using OpenGL es %d.%d.\n", mGlesVersion / 10, mGlesVersion % 10);
 
   mContextAttribs.Clear();
-  if( mIsKhrCreateContextSupported )
+  if(mIsKhrCreateContextSupported)
   {
     mContextAttribs.Reserve(5);
-    mContextAttribs.PushBack( EGL_CONTEXT_MAJOR_VERSION_KHR );
-    mContextAttribs.PushBack( mGlesVersion / 10 );
-    mContextAttribs.PushBack( EGL_CONTEXT_MINOR_VERSION_KHR );
-    mContextAttribs.PushBack( mGlesVersion % 10 );
+    mContextAttribs.PushBack(EGL_CONTEXT_MAJOR_VERSION_KHR);
+    mContextAttribs.PushBack(mGlesVersion / 10);
+    mContextAttribs.PushBack(EGL_CONTEXT_MINOR_VERSION_KHR);
+    mContextAttribs.PushBack(mGlesVersion % 10);
   }
   else
   {
     mContextAttribs.Reserve(3);
-    mContextAttribs.PushBack( EGL_CONTEXT_CLIENT_VERSION );
-    mContextAttribs.PushBack( mGlesVersion / 10 );
+    mContextAttribs.PushBack(EGL_CONTEXT_CLIENT_VERSION);
+    mContextAttribs.PushBack(mGlesVersion / 10);
   }
-  mContextAttribs.PushBack( EGL_NONE );
+  mContextAttribs.PushBack(EGL_NONE);
 
   return true;
 }
 
-EGLSurface EglImplementation::CreateSurfaceWindow( EGLNativeWindowType window, ColorDepth depth )
+EGLSurface EglImplementation::CreateSurfaceWindow(EGLNativeWindowType window, ColorDepth depth)
 {
   mEglNativeWindow = window;
-  mColorDepth = depth;
-  mIsWindow = true;
+  mColorDepth      = depth;
+  mIsWindow        = true;
 
   // egl choose config
   ChooseConfig(mIsWindow, mColorDepth);
 
-  mCurrentEglSurface = eglCreateWindowSurface( mEglDisplay, mEglConfig, mEglNativeWindow, NULL );
+  mCurrentEglSurface = eglCreateWindowSurface(mEglDisplay, mEglConfig, mEglNativeWindow, NULL);
   TEST_EGL_ERROR("eglCreateWindowSurface");
 
-  DALI_ASSERT_ALWAYS( mCurrentEglSurface && "Create window surface failed" );
+  DALI_ASSERT_ALWAYS(mCurrentEglSurface && "Create window surface failed");
 
   return mCurrentEglSurface;
 }
 
-EGLSurface EglImplementation::CreateSurfacePixmap( EGLNativePixmapType pixmap, ColorDepth depth )
+EGLSurface EglImplementation::CreateSurfacePixmap(EGLNativePixmapType pixmap, ColorDepth depth)
 {
   mCurrentEglNativePixmap = pixmap;
-  mColorDepth = depth;
-  mIsWindow = false;
+  mColorDepth             = depth;
+  mIsWindow               = false;
 
   // egl choose config
   ChooseConfig(mIsWindow, mColorDepth);
 
-  mCurrentEglSurface = eglCreatePixmapSurface( mEglDisplay, mEglConfig, mCurrentEglNativePixmap, NULL );
+  mCurrentEglSurface = eglCreatePixmapSurface(mEglDisplay, mEglConfig, mCurrentEglNativePixmap, NULL);
   TEST_EGL_ERROR("eglCreatePixmapSurface");
 
-  DALI_ASSERT_ALWAYS( mCurrentEglSurface && "Create pixmap surface failed" );
+  DALI_ASSERT_ALWAYS(mCurrentEglSurface && "Create pixmap surface failed");
 
   return mCurrentEglSurface;
 }
 
-bool EglImplementation::ReplaceSurfaceWindow( EGLNativeWindowType window, EGLSurface& eglSurface, EGLContext& eglContext )
+bool EglImplementation::ReplaceSurfaceWindow(EGLNativeWindowType window, EGLSurface& eglSurface, EGLContext& eglContext)
 {
   bool contextLost = false;
 
@@ -612,36 +691,36 @@ bool EglImplementation::ReplaceSurfaceWindow( EGLNativeWindowType window, EGLSur
   //  the surface is bound to the context, so set the context to null
   MakeContextNull();
 
-  if( eglSurface )
+  if(eglSurface)
   {
     // destroy the surface
-    DestroySurface( eglSurface );
+    DestroySurface(eglSurface);
   }
 
   // create the EGL surface
-  EGLSurface newEglSurface = CreateSurfaceWindow( window, mColorDepth );
+  EGLSurface newEglSurface = CreateSurfaceWindow(window, mColorDepth);
 
   // set the context to be current with the new surface
-  MakeContextCurrent( newEglSurface, eglContext );
+  MakeContextCurrent(newEglSurface, eglContext);
 
   return contextLost;
 }
 
-bool EglImplementation::ReplaceSurfacePixmap( EGLNativePixmapType pixmap, EGLSurface& eglSurface )
+bool EglImplementation::ReplaceSurfacePixmap(EGLNativePixmapType pixmap, EGLSurface& eglSurface)
 {
   bool contextLost = false;
 
   // display connection has not changed, then we can just create a new surface
   // create the EGL surface
-  eglSurface = CreateSurfacePixmap( pixmap, mColorDepth );
+  eglSurface = CreateSurfacePixmap(pixmap, mColorDepth);
 
   // set the eglSurface to be current
-  MakeCurrent( pixmap, eglSurface );
+  MakeCurrent(pixmap, eglSurface);
 
   return contextLost;
 }
 
-void EglImplementation::SetGlesVersion( const int32_t glesVersion )
+void EglImplementation::SetGlesVersion(const int32_t glesVersion)
 {
   mGlesVersion = glesVersion;
 }
@@ -674,12 +753,17 @@ bool EglImplementation::IsSurfacelessContextSupported() const
 void EglImplementation::WaitClient()
 {
   // Wait for EGL to finish executing all rendering calls for the current context
-  if ( eglWaitClient() != EGL_TRUE )
+  if(eglWaitClient() != EGL_TRUE)
   {
     TEST_EGL_ERROR("eglWaitClient");
   }
 }
 
+bool EglImplementation::IsPartialUpdateRequired() const
+{
+  return mPartialUpdateRequired;
+}
+
 } // namespace Adaptor
 
 } // namespace Internal