void Initialize( EnvironmentOptions* environmentOptions ) override;
/**
- * Initialize the graphics interface with specific input parameters
- * @param[in] depth The flag to enable depth buffer
- * @param[in] stencil The flag to enable stencil buffer
- * @param[in] msaa The value of multi sampleing bit
- */
- void Initialize( bool depth, bool stencil, int msaa );
-
- /**
* Creates the graphics interface for EGL
* @return The graphics interface for EGL
*/