void ActivateSurfaceContext(Dali::RenderSurfaceInterface* surface) override;
/**
+ * This is called after all the surfaces have been rendered.
+ *
+ * @note This should not be called if uploading resource only without rendering any surface.
+ */
+ void PostRender() override;
+
+ /**
* Inform graphics interface that this is the first frame after a resume.
* (For debug only)
*/
return mGLES->GetShadingLanguageVersion();
}
+ const char* GetEglImageExtensionString()
+ {
+ return mGLES->GetEglImageExtensionString();
+ }
+
void CacheConfigurations(ConfigurationManager& configurationManager) override;
private: