mDepthBufferRequired = static_cast< Integration::DepthBufferAvailable >( environmentOptions->DepthBufferRequired() );
mStencilBufferRequired = static_cast< Integration::StencilBufferAvailable >( environmentOptions->StencilBufferRequired() );
- mPartialUpdateAvailable = static_cast< Integration::PartialUpdateAvailable >( environmentOptions->PartialUpdateAvailable() );
mMultiSamplingLevel = environmentOptions->GetMultiSamplingLevel();
EglInterface* EglGraphics::Create()
{
- mEglImplementation = Utils::MakeUnique< EglImplementation >( mMultiSamplingLevel, mDepthBufferRequired, mStencilBufferRequired, mPartialUpdateAvailable );
+ mEglImplementation = Utils::MakeUnique< EglImplementation >( mMultiSamplingLevel, mDepthBufferRequired, mStencilBufferRequired );
mEglImageExtensions = Utils::MakeUnique< EglImageExtensions >( mEglImplementation.get() );
mEglSync->Initialize( mEglImplementation.get() ); // The sync impl needs the EglDisplay