/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-
// CLASS HEADER
#include <dali/internal/graphics/gles/egl-graphics.h>
// INTERNAL INCLUDES
+#include <dali/integration-api/adaptor-framework/render-surface-interface.h>
+#include <dali/integration-api/debug.h>
+#include <dali/internal/graphics/common/egl-include.h>
+#include <dali/internal/system/common/configuration-manager.h>
+#include <dali/internal/system/common/environment-options.h>
#include <dali/internal/window-system/common/display-utils.h> // For Utils::MakeUnique
+#include <dali/internal/window-system/common/window-base.h>
namespace Dali
{
{
namespace Adaptor
{
-
-EglGraphics::EglGraphics( )
-: mMultiSamplingLevel( 0 )
+EglGraphics::EglGraphics(
+ EnvironmentOptions& environmentOptions,
+ const Graphics::GraphicsCreateInfo& info,
+ Integration::DepthBufferAvailable depthBufferRequired,
+ Integration::StencilBufferAvailable stencilBufferRequired,
+ Integration::PartialUpdateAvailable partialUpdateRequired)
+: GraphicsInterface(info, depthBufferRequired, stencilBufferRequired, partialUpdateRequired),
+ mMultiSamplingLevel(info.multiSamplingLevel)
{
+ if(environmentOptions.GetGlesCallTime() > 0)
+ {
+ mGLES = Utils::MakeUnique<GlProxyImplementation>(environmentOptions);
+ }
+ else
+ {
+ mGLES.reset(new GlImplementation());
+ }
+
+ mGraphicsController.InitializeGLES(*mGLES.get());
}
EglGraphics::~EglGraphics()
{
}
-void EglGraphics::SetGlesVersion( const int32_t glesVersion )
+void EglGraphics::SetIsSurfacelessContextSupported(const bool isSupported)
{
- mEglImplementation->SetGlesVersion( glesVersion );
- mGLES->SetGlesVersion( glesVersion );
+ mGLES->SetIsSurfacelessContextSupported(isSupported);
}
-void EglGraphics::SetIsSurfacelessContextSupported( const bool isSupported )
+void EglGraphics::ActivateResourceContext()
{
- mGLES->SetIsSurfacelessContextSupported( isSupported );
+ if(mEglImplementation && mEglImplementation->IsSurfacelessContextSupported())
+ {
+ // Make the shared surfaceless context as current before rendering
+ mEglImplementation->MakeContextCurrent(EGL_NO_SURFACE, mEglImplementation->GetContext());
+ }
+
+ mGraphicsController.ActivateResourceContext();
}
-void EglGraphics::Initialize( EnvironmentOptions* environmentOptions )
+void EglGraphics::ActivateSurfaceContext(Dali::Integration::RenderSurfaceInterface* surface)
{
- if( environmentOptions->GetGlesCallTime() > 0 )
+ if(surface)
{
- mGLES = Utils::MakeUnique< GlProxyImplementation >( *environmentOptions );
+ surface->InitializeGraphics();
+ surface->MakeContextCurrent();
}
- else
+
+ mGraphicsController.ActivateSurfaceContext(surface);
+}
+
+void EglGraphics::MakeContextCurrent(Graphics::SurfaceId surfaceId)
+{
+ auto search = mSurfaceMap.find(surfaceId);
+ if(DALI_UNLIKELY(search == mSurfaceMap.end()))
{
- mGLES.reset ( new GlImplementation() );
+ DALI_LOG_ERROR("Invalid surface id [%u] used! Ignore\n", surfaceId);
+ DALI_ASSERT_DEBUG(0 && "Invalid srufaceId");
+ return;
}
- mDepthBufferRequired = static_cast< Integration::DepthBufferAvailable >( environmentOptions->DepthBufferRequired() );
- mStencilBufferRequired = static_cast< Integration::StencilBufferAvailable >( environmentOptions->StencilBufferRequired() );
- mPartialUpdateRequired = static_cast< Integration::PartialUpdateAvailable >( environmentOptions->PartialUpdateRequired() );
+ mEglImplementation->MakeContextCurrent(search->second.surface, search->second.context);
+}
- mMultiSamplingLevel = environmentOptions->GetMultiSamplingLevel();
+void EglGraphics::PostRender()
+{
+ ActivateResourceContext();
- mEglSync = Utils::MakeUnique< EglSyncImplementation >();
+ if(mGraphicsController.GetCurrentContext())
+ {
+ mGraphicsController.GetCurrentContext()->InvalidateDepthStencilBuffers();
+ }
- mEglContextHelper = Utils::MakeUnique< EglContextHelperImplementation >();
+ mGraphicsController.PostRender();
}
-EglInterface* EglGraphics::Create()
+void EglGraphics::Pause()
{
- mEglImplementation = Utils::MakeUnique< EglImplementation >( mMultiSamplingLevel, mDepthBufferRequired, mStencilBufferRequired, mPartialUpdateRequired );
- mEglImageExtensions = Utils::MakeUnique< EglImageExtensions >( mEglImplementation.get() );
+}
- mEglSync->Initialize( mEglImplementation.get() ); // The sync impl needs the EglDisplay
+void EglGraphics::Resume()
+{
+ if(mEglImplementation)
+ {
+ mEglImplementation->SetFirstFrameAfterResume();
+ }
+}
- mEglContextHelper->Initialize( mEglImplementation.get() ); // The context helper impl needs the EglContext
+int EglGraphics::GetBufferAge(Graphics::SurfaceId surfaceId)
+{
+ auto search = mSurfaceMap.find(surfaceId);
+ if(DALI_UNLIKELY(search == mSurfaceMap.end()))
+ {
+ DALI_LOG_ERROR("Invalid surface id [%u] used! Ignore\n", surfaceId);
+ DALI_ASSERT_DEBUG(0 && "Invalid srufaceId");
+ return 0;
+ }
- return mEglImplementation.get();
+ return mEglImplementation->GetBufferAge(search->second.surface);
}
-void EglGraphics::Destroy()
+void EglGraphics::SetDamageRegion(Graphics::SurfaceId surfaceId, std::vector<Rect<int>>& damagedRegion)
+{
+ auto search = mSurfaceMap.find(surfaceId);
+ if(DALI_UNLIKELY(search == mSurfaceMap.end()))
+ {
+ DALI_LOG_ERROR("Invalid surface id [%u] used! Ignore\n", surfaceId);
+ DALI_ASSERT_DEBUG(0 && "Invalid srufaceId");
+ return;
+ }
+
+ mEglImplementation->SetDamageRegion(search->second.surface, damagedRegion);
+}
+
+void EglGraphics::SwapBuffers(Graphics::SurfaceId surfaceId)
{
+ auto search = mSurfaceMap.find(surfaceId);
+ if(DALI_UNLIKELY(search == mSurfaceMap.end()))
+ {
+ DALI_LOG_ERROR("Invalid surface id [%u] used! Ignore\n", surfaceId);
+ DALI_ASSERT_DEBUG(0 && "Invalid srufaceId");
+ return;
+ }
+
+ mEglImplementation->SwapBuffers(search->second.surface);
}
-GlImplementation& EglGraphics::GetGlesInterface()
+void EglGraphics::SwapBuffers(Graphics::SurfaceId surfaceId, const std::vector<Rect<int>>& damagedRegion)
{
- return *mGLES;
+ auto search = mSurfaceMap.find(surfaceId);
+ if(DALI_UNLIKELY(search == mSurfaceMap.end()))
+ {
+ DALI_LOG_ERROR("Invalid surface id [%u] used! Ignore\n", surfaceId);
+ DALI_ASSERT_DEBUG(0 && "Invalid srufaceId");
+ return;
+ }
+
+ mEglImplementation->SwapBuffers(search->second.surface, damagedRegion);
+}
+
+void EglGraphics::Initialize(const Dali::DisplayConnection& displayConnection)
+{
+ EglInitialize();
+
+ // Sync and context helper require EGL to be initialized first (can't execute in the constructor)
+ mGraphicsController.Initialize(*mEglSync.get(), *this);
+ InitializeGraphicsAPI(displayConnection);
+}
+
+void EglGraphics::Initialize(const Dali::DisplayConnection& displayConnection, bool depth, bool stencil, bool partialRendering, int msaa)
+{
+ mDepthBufferRequired = static_cast<Integration::DepthBufferAvailable>(depth);
+ mStencilBufferRequired = static_cast<Integration::StencilBufferAvailable>(stencil);
+ mPartialUpdateRequired = static_cast<Integration::PartialUpdateAvailable>(partialRendering);
+ mMultiSamplingLevel = msaa;
+
+ EglInitialize();
+ InitializeGraphicsAPI(displayConnection);
+}
+
+void EglGraphics::InitializeGraphicsAPI(const Dali::DisplayConnection& displayConnection)
+{
+ auto display = displayConnection.GetNativeGraphicsDisplay();
+ auto eglDisplay = display.Get<EGLNativeDisplayType>();
+ mEglImplementation->InitializeGles(eglDisplay);
+}
+
+Dali::Any EglGraphics::GetDisplay() const
+{
+ return {mEglImplementation->GetDisplay()};
+}
+
+void EglGraphics::EglInitialize()
+{
+ mEglSync = Utils::MakeUnique<EglSyncImplementation>();
+ mEglImplementation = Utils::MakeUnique<EglImplementation>(mMultiSamplingLevel, mDepthBufferRequired, mStencilBufferRequired, mPartialUpdateRequired);
+ mEglImageExtensions = Utils::MakeUnique<EglImageExtensions>(mEglImplementation.get());
+
+ mEglSync->Initialize(mEglImplementation.get()); // The sync impl needs the EglDisplay
+}
+
+Graphics::SurfaceId EglGraphics::CreateSurface(Graphics::SurfaceFactory* surfaceFactory, WindowBase* windowBase, ColorDepth colorDepth, int width, int height)
+{
+ // Create the OpenGL context for this window
+ mEglImplementation->ChooseConfig(true, colorDepth);
+ EGLContext context = 0;
+ mEglImplementation->CreateWindowContext(context);
+
+ auto window = windowBase->CreateWindow(width, height);
+ auto eglWindow = reinterpret_cast<EGLNativeWindowType>(window.Get<void*>());
+ auto eglSurface = mEglImplementation->CreateSurfaceWindow(eglWindow, colorDepth);
+
+ auto surfaceId = ++mBaseSurfaceId;
+ mSurfaceMap[surfaceId] = EglSurfaceContext{windowBase, eglSurface, context};
+
+ return surfaceId;
+}
+
+void EglGraphics::DestroySurface(Graphics::SurfaceId surfaceId)
+{
+ auto search = mSurfaceMap.find(surfaceId);
+ if(DALI_UNLIKELY(search == mSurfaceMap.end()))
+ {
+ DALI_LOG_ERROR("Invalid surface id [%u] used! Ignore\n", surfaceId);
+ DALI_ASSERT_DEBUG(0 && "Invalid srufaceId");
+ return;
+ }
+
+ mEglImplementation->DestroySurface(search->second.surface);
+ mEglImplementation->DestroyContext(search->second.context);
+ search->second.windowBase->DestroyWindow();
+ mSurfaceMap.erase(search);
+}
+
+bool EglGraphics::ReplaceSurface(Graphics::SurfaceId surfaceId, int width, int height)
+{
+ auto search = mSurfaceMap.find(surfaceId);
+ if(DALI_UNLIKELY(search == mSurfaceMap.end()))
+ {
+ DALI_LOG_ERROR("Invalid surface id [%u] used! Ignore\n", surfaceId);
+ DALI_ASSERT_DEBUG(0 && "Invalid srufaceId");
+ return false;
+ }
+
+ auto& windowBase = search->second.windowBase;
+
+ // Destroy the old graphics window
+ windowBase->DestroyWindow();
+
+ // Create the EGL window
+ Dali::Any window = windowBase->CreateWindow(width, height);
+
+ EGLNativeWindowType eglWindow = window.Get<EGLNativeWindowType>();
+ auto& context = search->second.context;
+ auto& surface = search->second.surface;
+ return mEglImplementation->ReplaceSurfaceWindow(eglWindow, surface, context); // Should update the map.
+}
+
+void EglGraphics::ConfigureSurface(Dali::Integration::RenderSurfaceInterface* surface)
+{
+ DALI_ASSERT_ALWAYS(mEglImplementation && "EGLImplementation not created");
+
+ // Try to use OpenGL es 3.0
+ // ChooseConfig returns false here when the device only support gles 2.0.
+ // Because eglChooseConfig with gles 3.0 setting fails when the device only support gles 2.0 and Our default setting is gles 3.0.
+ if(!mEglImplementation->ChooseConfig(true, COLOR_DEPTH_32))
+ {
+ // Retry to use OpenGL es 2.0
+ mEglImplementation->SetGlesVersion(20);
+
+ // Mark gles that we will use gles 2.0 version.
+ // After this call, we will not change mGLES version anymore.
+ mGLES->SetGlesVersion(20);
+
+ mEglImplementation->ChooseConfig(true, COLOR_DEPTH_32);
+ }
+
+ // Check whether surfaceless context is supported
+ bool isSurfacelessContextSupported = mEglImplementation->IsSurfacelessContextSupported();
+ SetIsSurfacelessContextSupported(isSurfacelessContextSupported);
+
+ Integration::RenderSurfaceInterface* currentSurface = nullptr;
+ if(isSurfacelessContextSupported)
+ {
+ // Create a surfaceless OpenGL context for shared resources
+ mEglImplementation->CreateContext();
+ ActivateResourceContext();
+ }
+ else
+ {
+ currentSurface = surface;
+ if(currentSurface)
+ {
+ ActivateSurfaceContext(currentSurface);
+ }
+ }
+
+ mGLES->ContextCreated(); // After this call, we can know exact gles version.
+ auto glesVersion = mGLES->GetGlesVersion();
+
+ // Set more detail GLES version to egl and graphics controller.
+ // Note. usually we don't need EGL client's minor version. So don't need to choose config one more time.
+ mEglImplementation->SetGlesVersion(glesVersion);
+ mGraphicsController.SetGLESVersion(static_cast<Graphics::GLES::GLESVersion>(glesVersion));
+}
+
+void EglGraphics::Shutdown()
+{
+ if(mEglImplementation)
+ {
+ // Shutdown controller
+ mGraphicsController.Shutdown();
+
+ // Terminate GLES
+ mEglImplementation->TerminateGles();
+ }
+}
+
+void EglGraphics::Destroy()
+{
+ mGraphicsController.Destroy();
}
Integration::GlAbstraction& EglGraphics::GetGlAbstraction() const
{
- DALI_ASSERT_DEBUG( mGLES && "GLImplementation not created" );
+ DALI_ASSERT_DEBUG(mGLES && "GLImplementation not created");
return *mGLES;
}
EglImplementation& EglGraphics::GetEglImplementation() const
{
- DALI_ASSERT_DEBUG( mEglImplementation && "EGLImplementation not created" );
+ DALI_ASSERT_ALWAYS(mEglImplementation && "EGLImplementation not created");
return *mEglImplementation;
}
EglInterface& EglGraphics::GetEglInterface() const
{
- DALI_ASSERT_DEBUG( mEglImplementation && "EGLImplementation not created" );
+ DALI_ASSERT_ALWAYS(mEglImplementation && "EGLImplementation not created");
EglInterface* eglInterface = mEglImplementation.get();
return *eglInterface;
}
EglSyncImplementation& EglGraphics::GetSyncImplementation()
{
- DALI_ASSERT_DEBUG( mEglSync && "EglSyncImplementation not created" );
+ DALI_ASSERT_DEBUG(mEglSync && "EglSyncImplementation not created");
return *mEglSync;
}
-EglContextHelperImplementation& EglGraphics::GetContextHelperImplementation()
+EglImageExtensions* EglGraphics::GetImageExtensions()
{
- DALI_ASSERT_DEBUG( mEglContextHelper && "EglContextHelperImplementation not created" );
- return *mEglContextHelper;
+ DALI_ASSERT_DEBUG(mEglImageExtensions && "EglImageExtensions not created");
+ return mEglImageExtensions.get();
}
-EglImageExtensions* EglGraphics::GetImageExtensions()
+Graphics::Controller& EglGraphics::GetController()
{
- DALI_ASSERT_DEBUG( mEglImageExtensions && "EglImageExtensions not created" );
- return mEglImageExtensions.get();
+ return mGraphicsController;
+}
+
+void EglGraphics::CacheConfigurations(ConfigurationManager& configurationManager)
+{
+ mGLES->SetIsAdvancedBlendEquationSupported(configurationManager.IsAdvancedBlendEquationSupported());
+ mGLES->SetIsMultisampledRenderToTextureSupported(configurationManager.IsMultisampledRenderToTextureSupported());
+ mGLES->SetShadingLanguageVersion(configurationManager.GetShadingLanguageVersion());
+}
+
+void EglGraphics::FrameStart()
+{
+ mGraphicsController.FrameStart();
+}
+
+void EglGraphics::PostRenderDebug()
+{
+ mGLES->PostRender();
+}
+
+void EglGraphics::LogMemoryPools()
+{
+ std::size_t graphicsCapacity = mGraphicsController.GetCapacity();
+ DALI_LOG_RELEASE_INFO(
+ "EglGraphics:\n"
+ " GraphicsController Capacity: %lu\n",
+ graphicsCapacity);
}
-} // Adaptor
-} // Internal
-} // Dali
+} // namespace Adaptor
+} // namespace Internal
+} // namespace Dali