-
# module: graphics, backend: gles
-adaptor_graphics_gles_src_files=\
- ${adaptor_graphics_dir}/gles/egl-debug.cpp \
- ${adaptor_graphics_dir}/gles/egl-implementation.cpp \
- ${adaptor_graphics_dir}/gles/egl-sync-implementation.cpp \
- ${adaptor_graphics_dir}/gles/gl-extensions.cpp \
- ${adaptor_graphics_dir}/gles/gl-proxy-implementation.cpp \
- ${adaptor_graphics_dir}/gles/egl-graphics-factory.cpp \
+SET( adaptor_graphics_gles_src_files
+ ${adaptor_graphics_dir}/gles/egl-debug.cpp
+ ${adaptor_graphics_dir}/gles/egl-implementation.cpp
+ ${adaptor_graphics_dir}/gles/egl-sync-implementation.cpp
+ ${adaptor_graphics_dir}/gles/egl-context-helper-implementation.cpp
+ ${adaptor_graphics_dir}/gles/gl-extensions.cpp
+ ${adaptor_graphics_dir}/gles/gl-proxy-implementation.cpp
+ ${adaptor_graphics_dir}/gles/egl-graphics-factory.cpp
${adaptor_graphics_dir}/gles/egl-graphics.cpp
+)
+
+INCLUDE( ${adaptor_graphics_dir}/gles-impl/file.list )
# module: graphics, backend: tizen
-adaptor_graphics_tizen_src_files=\
+SET( adaptor_graphics_tizen_src_files
${adaptor_graphics_dir}/tizen/egl-image-extensions-tizen.cpp
+)
# module: graphics, backend: generic
-adaptor_graphics_ubuntu_src_files=\
+SET( adaptor_graphics_ubuntu_src_files
${adaptor_graphics_dir}/generic/egl-image-extensions-generic.cpp
+)
+
+# module: graphics, backend: android
+SET( adaptor_graphics_android_src_files
+ ${adaptor_graphics_dir}/android/egl-image-extensions-android.cpp
+)
+
+# module: graphics, backend: windows
+SET( adaptor_graphics_windows_src_files
+ ${adaptor_graphics_dir}/windows-gl/egl-image-extensions.cpp
+)
+
+# module: graphics, backend: macos
+SET( adaptor_graphics_macos_src_files
+ ${adaptor_graphics_dir}/macos/egl-image-extensions.cpp
+)
+
+# include GLES implementation
+# TODO: the implementaion should probably be dependent on the build flags