*/
GraphicsInterface()
: mDepthBufferRequired( Integration::DepthBufferAvailable::FALSE ),
- mStencilBufferRequired( Integration::StencilBufferAvailable::FALSE )
+ mStencilBufferRequired( Integration::StencilBufferAvailable::FALSE ),
+ mPartialUpdateAvailable( Integration::PartialUpdateAvailable::FALSE )
{
};
return mStencilBufferRequired;
};
+ /**
+ * Get whether the partial update is available
+ * @return TRUE if the partial update is available
+ */
+ Integration::PartialUpdateAvailable PartialUpdateAvailable()
+ {
+ return mPartialUpdateAvailable;
+ };
+
protected:
/**
* Virtual protected destructor - no deletion through this interface
Integration::DepthBufferAvailable mDepthBufferRequired; ///< Whether the depth buffer is required
Integration::StencilBufferAvailable mStencilBufferRequired; ///< Whether the stencil buffer is required
+ Integration::PartialUpdateAvailable mPartialUpdateAvailable; ///Whether the partial update is available
};
} // Adaptor