Refactored actor size negotiation
[platform/core/uifw/dali-core.git] / dali / internal / file.list
index 4e4f2ba..bd014f7 100644 (file)
@@ -5,15 +5,20 @@ SET( internal_src_dir ${ROOT_SRC_DIR}/dali/internal )
 SET( internal_src_files
   ${internal_src_dir}/common/blending-options.cpp
   ${internal_src_dir}/common/core-impl.cpp
-  ${internal_src_dir}/common/internal-constants.cpp
   ${internal_src_dir}/common/math.cpp
   ${internal_src_dir}/common/message-buffer.cpp
   ${internal_src_dir}/common/mutex-trace.cpp
   ${internal_src_dir}/common/image-sampler.cpp
   ${internal_src_dir}/common/image-attributes.cpp
   ${internal_src_dir}/common/fixed-size-memory-pool.cpp
-
+  ${internal_src_dir}/common/const-string.cpp
   ${internal_src_dir}/event/actors/actor-impl.cpp
+  ${internal_src_dir}/event/actors/actor-coords.cpp
+  ${internal_src_dir}/event/actors/actor-property-handler.cpp
+  ${internal_src_dir}/event/actors/actor-renderer-container.cpp
+  ${internal_src_dir}/event/actors/actor-relayouter.cpp
+  ${internal_src_dir}/event/actors/actor-parent-impl.cpp
+  ${internal_src_dir}/event/actors/actor-sizer.cpp
   ${internal_src_dir}/event/actors/custom-actor-internal.cpp
   ${internal_src_dir}/event/actors/layer-impl.cpp
   ${internal_src_dir}/event/actors/layer-list.cpp
@@ -32,7 +37,6 @@ SET( internal_src_files
   ${internal_src_dir}/event/common/object-impl.cpp
   ${internal_src_dir}/event/common/object-registry-impl.cpp
   ${internal_src_dir}/event/common/projection.cpp
-  ${internal_src_dir}/event/common/property-buffer-impl.cpp
   ${internal_src_dir}/event/common/property-conditions-impl.cpp
   ${internal_src_dir}/event/common/property-metadata.cpp
   ${internal_src_dir}/event/common/property-notification-impl.cpp
@@ -56,9 +60,10 @@ SET( internal_src_files
   ${internal_src_dir}/event/events/hit-test-algorithm-impl.cpp
   ${internal_src_dir}/event/events/hover-event-impl.cpp
   ${internal_src_dir}/event/events/hover-event-processor.cpp
+  ${internal_src_dir}/event/events/wheel-event-impl.cpp
   ${internal_src_dir}/event/events/wheel-event-processor.cpp
   ${internal_src_dir}/event/events/multi-point-event-util.cpp
-  ${internal_src_dir}/event/events/touch-data-impl.cpp
+  ${internal_src_dir}/event/events/touch-event-impl.cpp
   ${internal_src_dir}/event/events/touch-event-processor.cpp
   ${internal_src_dir}/event/events/long-press-gesture/long-press-gesture-detector-impl.cpp
   ${internal_src_dir}/event/events/long-press-gesture/long-press-gesture-event.cpp
@@ -72,6 +77,7 @@ SET( internal_src_files
   ${internal_src_dir}/event/events/pinch-gesture/pinch-gesture-event.cpp
   ${internal_src_dir}/event/events/pinch-gesture/pinch-gesture-processor.cpp
   ${internal_src_dir}/event/events/pinch-gesture/pinch-gesture-recognizer.cpp
+  ${internal_src_dir}/event/events/ray-test.cpp
   ${internal_src_dir}/event/events/rotation-gesture/rotation-gesture-detector-impl.cpp
   ${internal_src_dir}/event/events/rotation-gesture/rotation-gesture-processor.cpp
   ${internal_src_dir}/event/events/rotation-gesture/rotation-gesture-recognizer.cpp
@@ -91,6 +97,7 @@ SET( internal_src_files
   ${internal_src_dir}/event/rendering/renderer-impl.cpp
   ${internal_src_dir}/event/rendering/sampler-impl.cpp
   ${internal_src_dir}/event/rendering/shader-impl.cpp
+  ${internal_src_dir}/event/rendering/vertex-buffer-impl.cpp
   ${internal_src_dir}/event/size-negotiation/memory-pool-relayout-container.cpp
   ${internal_src_dir}/event/size-negotiation/relayout-controller-impl.cpp
 
@@ -101,20 +108,24 @@ SET( internal_src_files
   ${internal_src_dir}/render/common/render-item.cpp
   ${internal_src_dir}/render/common/render-tracker.cpp
   ${internal_src_dir}/render/common/render-manager.cpp
-  ${internal_src_dir}/render/data-providers/render-data-provider.cpp
-  ${internal_src_dir}/render/gl-resources/context.cpp
-  ${internal_src_dir}/render/gl-resources/frame-buffer-state-cache.cpp
-  ${internal_src_dir}/render/gl-resources/gl-call-debug.cpp
-  ${internal_src_dir}/render/gl-resources/gpu-buffer.cpp
   ${internal_src_dir}/render/queue/render-queue.cpp
+  ${internal_src_dir}/render/renderers/gpu-buffer.cpp
+  ${internal_src_dir}/render/renderers/pipeline-cache.cpp
   ${internal_src_dir}/render/renderers/render-frame-buffer.cpp
   ${internal_src_dir}/render/renderers/render-geometry.cpp
-  ${internal_src_dir}/render/renderers/render-property-buffer.cpp
   ${internal_src_dir}/render/renderers/render-renderer.cpp
+  ${internal_src_dir}/render/renderers/render-sampler.cpp
   ${internal_src_dir}/render/renderers/render-texture.cpp
+  ${internal_src_dir}/render/renderers/render-vertex-buffer.cpp
+  ${internal_src_dir}/render/renderers/shader-cache.cpp
+  ${internal_src_dir}/render/renderers/uniform-buffer.cpp
+  ${internal_src_dir}/render/renderers/uniform-buffer-manager.cpp
+  ${internal_src_dir}/render/renderers/uniform-buffer-view.cpp
+  ${internal_src_dir}/render/renderers/uniform-buffer-view-pool.cpp
+
   ${internal_src_dir}/render/shaders/program.cpp
   ${internal_src_dir}/render/shaders/program-controller.cpp
-  ${internal_src_dir}/render/shaders/scene-graph-shader.cpp
+  ${internal_src_dir}/render/shaders/render-shader.cpp
 
   ${internal_src_dir}/update/animation/scene-graph-animation.cpp
   ${internal_src_dir}/update/animation/scene-graph-constraint-base.cpp