Add Default Uniform : uActorColor
[platform/core/uifw/dali-core.git] / dali / internal / file.list
index 7f4afe7..a833158 100644 (file)
@@ -106,9 +106,9 @@ SET( internal_src_files
   ${internal_src_dir}/render/common/render-item.cpp
   ${internal_src_dir}/render/common/render-tracker.cpp
   ${internal_src_dir}/render/common/render-manager.cpp
-  ${internal_src_dir}/render/data-providers/render-data-provider.cpp
   ${internal_src_dir}/render/queue/render-queue.cpp
   ${internal_src_dir}/render/renderers/gpu-buffer.cpp
+  ${internal_src_dir}/render/renderers/pipeline-cache.cpp
   ${internal_src_dir}/render/renderers/render-frame-buffer.cpp
   ${internal_src_dir}/render/renderers/render-geometry.cpp
   ${internal_src_dir}/render/renderers/render-renderer.cpp
@@ -116,7 +116,10 @@ SET( internal_src_files
   ${internal_src_dir}/render/renderers/render-texture.cpp
   ${internal_src_dir}/render/renderers/render-vertex-buffer.cpp
   ${internal_src_dir}/render/renderers/shader-cache.cpp
+  ${internal_src_dir}/render/renderers/uniform-buffer.cpp
   ${internal_src_dir}/render/renderers/uniform-buffer-manager.cpp
+  ${internal_src_dir}/render/renderers/uniform-buffer-view.cpp
+  ${internal_src_dir}/render/renderers/uniform-buffer-view-pool.cpp
 
   ${internal_src_dir}/render/shaders/program.cpp
   ${internal_src_dir}/render/shaders/program-controller.cpp