Added api to animate an actor (position and orientation) through a path
[platform/core/uifw/dali-core.git] / dali / internal / file.list
index 28acf87..709fabd 100644 (file)
@@ -32,6 +32,7 @@ internal_src_files = \
   $(internal_src_dir)/event/animation/animation-playlist.cpp \
   $(internal_src_dir)/event/animation/constraint-impl.cpp \
   $(internal_src_dir)/event/animation/key-frames-impl.cpp \
+  $(internal_src_dir)/event/animation/path-impl.cpp \
   $(internal_src_dir)/event/common/demangler.cpp \
   $(internal_src_dir)/event/common/notification-manager.cpp \
   $(internal_src_dir)/event/common/object-registry-impl.cpp \
@@ -48,15 +49,18 @@ internal_src_files = \
   $(internal_src_dir)/event/effects/shader-effect-impl.cpp \
   $(internal_src_dir)/event/effects/shader-factory.cpp \
   $(internal_src_dir)/event/events/actor-gesture-data.cpp \
+  $(internal_src_dir)/event/events/actor-observer.cpp \
   $(internal_src_dir)/event/events/event-processor.cpp \
   $(internal_src_dir)/event/events/key-event-processor.cpp \
   $(internal_src_dir)/event/events/gesture-detector-impl.cpp \
   $(internal_src_dir)/event/events/gesture-event-processor.cpp \
   $(internal_src_dir)/event/events/gesture-processor.cpp \
   $(internal_src_dir)/event/events/hit-test-algorithm-impl.cpp \
+  $(internal_src_dir)/event/events/hover-event-processor.cpp \
   $(internal_src_dir)/event/events/long-press-gesture-detector-impl.cpp \
   $(internal_src_dir)/event/events/long-press-gesture-processor.cpp \
   $(internal_src_dir)/event/events/mouse-wheel-event-processor.cpp \
+  $(internal_src_dir)/event/events/multi-point-event-util.cpp \
   $(internal_src_dir)/event/events/pan-gesture-detector-impl.cpp \
   $(internal_src_dir)/event/events/pan-gesture-processor.cpp \
   $(internal_src_dir)/event/events/pinch-gesture-detector-impl.cpp \
@@ -130,12 +134,13 @@ internal_src_files = \
   $(internal_src_dir)/render/common/render-tracker.cpp \
   $(internal_src_dir)/render/common/render-manager.cpp \
   $(internal_src_dir)/render/common/texture-cache-dispatcher.cpp \
-  $(internal_src_dir)/render/gl-resources/context.cpp \
   $(internal_src_dir)/render/gl-resources/bitmap-texture.cpp \
+  $(internal_src_dir)/render/gl-resources/context.cpp \
   $(internal_src_dir)/render/gl-resources/compressed-bitmap-texture.cpp \
   $(internal_src_dir)/render/gl-resources/frame-buffer-texture.cpp \
-  $(internal_src_dir)/render/gl-resources/native-frame-buffer-texture.cpp \
+  $(internal_src_dir)/render/gl-resources/gl-call-debug.cpp \
   $(internal_src_dir)/render/gl-resources/gpu-buffer.cpp \
+  $(internal_src_dir)/render/gl-resources/native-frame-buffer-texture.cpp \
   $(internal_src_dir)/render/gl-resources/native-texture.cpp \
   $(internal_src_dir)/render/gl-resources/texture.cpp \
   $(internal_src_dir)/render/gl-resources/texture-factory.cpp \
@@ -149,6 +154,7 @@ internal_src_files = \
   $(internal_src_dir)/render/renderers/scene-graph-text-renderer.cpp \
   $(internal_src_dir)/render/shaders/custom-uniform.cpp \
   $(internal_src_dir)/render/shaders/program.cpp \
+  $(internal_src_dir)/render/shaders/program-controller.cpp \
   $(internal_src_dir)/render/shaders/shader.cpp \
   \
   $(internal_src_dir)/update/animation/scene-graph-animation.cpp \