${internal_src_dir}/render/common/render-tracker.cpp
${internal_src_dir}/render/common/render-manager.cpp
${internal_src_dir}/render/data-providers/render-data-provider.cpp
- ${internal_src_dir}/render/gl-resources/context.cpp
- ${internal_src_dir}/render/gl-resources/frame-buffer-state-cache.cpp
- ${internal_src_dir}/render/gl-resources/gl-call-debug.cpp
- ${internal_src_dir}/render/gl-resources/gpu-buffer.cpp
${internal_src_dir}/render/queue/render-queue.cpp
+ ${internal_src_dir}/render/renderers/gpu-buffer.cpp
+ ${internal_src_dir}/render/renderers/pipeline-cache.cpp
${internal_src_dir}/render/renderers/render-frame-buffer.cpp
${internal_src_dir}/render/renderers/render-geometry.cpp
${internal_src_dir}/render/renderers/render-renderer.cpp
${internal_src_dir}/render/renderers/render-texture.cpp
${internal_src_dir}/render/renderers/render-vertex-buffer.cpp
${internal_src_dir}/render/renderers/shader-cache.cpp
+ ${internal_src_dir}/render/renderers/uniform-buffer.cpp
${internal_src_dir}/render/renderers/uniform-buffer-manager.cpp
+ ${internal_src_dir}/render/renderers/uniform-buffer-view.cpp
+ ${internal_src_dir}/render/renderers/uniform-buffer-view-pool.cpp
${internal_src_dir}/render/shaders/program.cpp
${internal_src_dir}/render/shaders/program-controller.cpp
- ${internal_src_dir}/render/shaders/scene-graph-shader.cpp
+ ${internal_src_dir}/render/shaders/render-shader.cpp
${internal_src_dir}/update/animation/scene-graph-animation.cpp
${internal_src_dir}/update/animation/scene-graph-constraint-base.cpp