TextArray utfCodes = GetUniqueCharacters( text );
// ensure all the metrics are loaded for the characters
- LoadMetricsSynchronously( utfCodes ) ;
+ LoadMetricsSynchronously( utfCodes );
// Measure text
// Calculate the natural size of text for the font
TextArray utfCodes;
utfCodes.push_back( character.GetImplementation().GetCharacter() );
- LoadMetricsSynchronously( utfCodes ) ;
+ LoadMetricsSynchronously( utfCodes );
const GlyphMetric* glyph;
mFontId(fontId),
mFontCount( 0 ),
mMetricsLoaded( false ),
- mPlatform( ThreadLocalStorage::Get().GetPlatformAbstraction() ),
- mResourceClient( resourceClient )
+ mPlatform( ThreadLocalStorage::Get().GetPlatformAbstraction() )
{
}