Use modern construct 'using' instead of typedef.
[platform/core/uifw/dali-core.git] / dali / internal / event / rendering / texture-set-impl.h
index 52ba8bd..a013a30 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_INTERNAL_TEXTURE_SET_H
 
 /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include <dali/public-api/common/intrusive-ptr.h> // Dali::IntrusivePtr
 #include <dali/public-api/rendering/texture-set.h> // Dali::TextureSet
 #include <dali/internal/event/common/object-impl.h> // Dali::Internal::Object
-#include <dali/internal/event/common/property-buffer-impl.h> // Dali::Internal::PropertyBuffer
 #include <dali/internal/event/rendering/sampler-impl.h> // Dali::Internal::Sampler
-#include <dali/internal/event/rendering/texture-impl.h> // Dali::Internal::Texture
 #include <dali/internal/event/rendering/shader-impl.h> // Dali::Internal::Shader
+#include <dali/internal/event/rendering/texture-impl.h> // Dali::Internal::Texture
+
 
 namespace Dali
 {
@@ -42,7 +42,7 @@ class TextureSet;
 
 
 class TextureSet;
-typedef IntrusivePtr<TextureSet> TextureSetPtr;
+using TextureSetPtr = IntrusivePtr<TextureSet>;
 
 /**
  * TextureSet is an object that holds all the textures used by a renderer
@@ -59,27 +59,27 @@ public:
   /**
    * @copydoc Dali::TextureSet::SetTexture()
    */
-  void SetTexture( size_t index, NewTexturePtr texture );
+  void SetTexture( uint32_t index, TexturePtr texture );
 
   /**
    * @copydoc Dali::TextureSet::GetTexture()
    */
-  NewTexture* GetTexture( size_t index ) const;
+  Texture* GetTexture( uint32_t index ) const;
 
   /**
    * @copydoc Dali::TextureSet::SetSampler()
    */
-  void SetSampler( size_t index, SamplerPtr sampler );
+  void SetSampler( uint32_t index, SamplerPtr sampler );
 
   /**
    * @copydoc Dali::TextureSet::GetSampler()
    */
-  Sampler* GetSampler( size_t index ) const;
+  Sampler* GetSampler( uint32_t index ) const;
 
   /**
    * @copydoc Dali::TextureSet::GetTextureCount()
    */
-  size_t GetTextureCount() const;
+  uint32_t GetTextureCount() const;
 
  /**
    * @brief Get the TextureSet scene object
@@ -111,7 +111,7 @@ private: // Data
   EventThreadServices& mEventThreadServices;    ///<Used to send messages to the update thread
   SceneGraph::TextureSet* mSceneObject;
   std::vector<SamplerPtr> mSamplers;
-  std::vector<NewTexturePtr> mNewTextures;
+  std::vector<TexturePtr> mTextures;
 };
 
 } // namespace Internal