/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include <dali/public-api/object/type-registry.h>
-#include <dali/internal/event/common/object-impl-helper.h> // Dali::Internal::ObjectHelper
#include <dali/internal/update/manager/update-manager.h>
#include <dali/internal/update/rendering/scene-graph-texture-set.h>
for( uint32_t i(textureCount); i<=index; ++i )
{
- mTextures[i] = NULL;
+ mTextures[i] = nullptr;
if( !samplerExist )
{
- mSamplers[i] = NULL;
+ mSamplers[i] = nullptr;
}
}
}
mTextures[index]= texture;
- Render::Texture* renderTexture(0);
+ Render::Texture* renderTexture(nullptr);
if( texture )
{
renderTexture = texture->GetRenderObject();
Texture* TextureSet::GetTexture( uint32_t index ) const
{
- Texture* result(0);
+ Texture* result(nullptr);
if( index < mTextures.size() )
{
result = mTextures[index].Get();
mSamplers.resize( index + 1 );
for( uint32_t i = samplerCount; i<=index; ++i )
{
- mSamplers[i] = NULL;
+ mSamplers[i] = nullptr;
}
}
mSamplers[index] = sampler;
- Render::Sampler* renderSampler(0);
+ Render::Sampler* renderSampler(nullptr);
if( sampler )
{
renderSampler = sampler->GetSamplerRenderObject();
Sampler* TextureSet::GetSampler( uint32_t index ) const
{
- Sampler* result(0);
+ Sampler* result(nullptr);
if( index < mSamplers.size() )
{
result = mSamplers[index].Get();
}
TextureSet::TextureSet()
-:mEventThreadServices( *Stage::GetCurrent() ),
- mSceneObject( NULL )
+:mEventThreadServices( EventThreadServices::Get() ),
+ mSceneObject( nullptr )
{
}