[Tizen] Add IsUploaded devel api in Texture
[platform/core/uifw/dali-core.git] / dali / internal / event / rendering / texture-impl.cpp
index 1fe7657..926cf99 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include <dali/internal/event/rendering/texture-impl.h> // Dali::Internal::Texture
 
 // INTERNAL INCLUDES
-#include <dali/internal/update/manager/update-manager.h>
+#include <dali/integration-api/render-controller.h>
 #include <dali/internal/event/common/stage-impl.h>
+#include <dali/internal/update/manager/update-manager.h>
+
+// EXTERNAL INCLUDES
+#include <cstring>
+
+namespace
+{
+const char* DEFAULT_SAMPLER_TYPENAME = "sampler2D";
+} // namespace
 
 namespace Dali
 {
 namespace Internal
 {
-
-NewTexturePtr NewTexture::New(TextureType::Type type, Pixel::Format format, unsigned int width, unsigned int height )
+TexturePtr Texture::New(TextureType::Type type, Pixel::Format format, unsigned int width, unsigned int height)
 {
-  NewTexturePtr texture( new NewTexture( type, format, width, height ) );
+  constexpr auto max_value = std::numeric_limits<uint16_t>::max();
+  DALI_ASSERT_ALWAYS((width < max_value) && (height < max_value) && "Size out of range");
+  TexturePtr texture(new Texture(type, format, ImageDimensions(width, height)));
   texture->Initialize();
   return texture;
 }
 
-NewTexturePtr NewTexture::New( NativeImageInterface& nativeImageInterface )
+TexturePtr Texture::New(NativeImageInterface& nativeImageInterface)
 {
-  NewTexturePtr texture( new NewTexture( &nativeImageInterface ) );
+  TexturePtr texture(new Texture(&nativeImageInterface));
   texture->Initialize();
+
+  // Request event processing and update forcely.
+  texture->mEventThreadServices.GetRenderController().RequestProcessEventsOnIdle(true);
+  texture->mEventThreadServices.ForceNextUpdate();
   return texture;
 }
 
-Render::NewTexture* NewTexture::GetRenderObject() const
+Render::Texture* Texture::GetRenderObject() const
 {
   return mRenderObject;
 }
 
-NewTexture::NewTexture(TextureType::Type type, Pixel::Format format, unsigned int width, unsigned int height )
-: mEventThreadServices( *Stage::GetCurrent() ),
-  mRenderObject( NULL ),
+Texture::Texture(TextureType::Type type, Pixel::Format format, ImageDimensions size)
+: mEventThreadServices(EventThreadServices::Get()),
+  mRenderObject(nullptr),
   mNativeImage(),
-  mType( type ),
-  mFormat( format ),
-  mWidth( width ),
-  mHeight( height )
+  mSize(size),
+  mType(type),
+  mFormat(format)
 {
 }
 
-NewTexture::NewTexture( NativeImageInterfacePtr nativeImageInterface )
-: mEventThreadServices( *Stage::GetCurrent() ),
-  mRenderObject( NULL ),
-  mNativeImage( nativeImageInterface ),
-  mType( TextureType::TEXTURE_2D ),
-  mFormat( Pixel::RGB888 ),
-  mWidth( nativeImageInterface->GetWidth() ),
-  mHeight( nativeImageInterface->GetHeight() )
+Texture::Texture(NativeImageInterfacePtr nativeImageInterface)
+: mEventThreadServices(EventThreadServices::Get()),
+  mRenderObject(nullptr),
+  mNativeImage(nativeImageInterface),
+  mSize(nativeImageInterface->GetWidth(), nativeImageInterface->GetHeight()),
+  mType(TextureType::TEXTURE_2D),
+  mFormat(Pixel::RGB888)
 {
 }
 
-void NewTexture::Initialize()
+void Texture::Initialize()
 {
-  if( mNativeImage )
+  if(EventThreadServices::IsCoreRunning())
   {
-    mRenderObject = new Render::NewTexture( mNativeImage );
+    if(mNativeImage)
+    {
+      mRenderObject = new Render::Texture(mNativeImage);
+    }
+    else
+    {
+      mRenderObject = new Render::Texture(mType, mFormat, mSize);
+    }
+
+    OwnerPointer<Render::Texture> transferOwnership(mRenderObject);
+    AddTexture(mEventThreadServices.GetUpdateManager(), transferOwnership);
   }
-  else
+}
+
+Texture::~Texture()
+{
+  if(EventThreadServices::IsCoreRunning() && mRenderObject)
   {
-    mRenderObject = new Render::NewTexture( mType, mFormat, mWidth, mHeight );
+    RemoveTexture(mEventThreadServices.GetUpdateManager(), *mRenderObject);
   }
+}
 
-  AddTexture( mEventThreadServices.GetUpdateManager(), *mRenderObject );
+bool Texture::Upload(PixelDataPtr pixelData)
+{
+  return Upload(pixelData, 0u, 0u, 0u, 0u, pixelData->GetWidth(), pixelData->GetHeight());
 }
 
-NewTexture::~NewTexture()
+bool Texture::Upload(PixelDataPtr pixelData,
+                     unsigned int layer,
+                     unsigned int mipmap,
+                     unsigned int xOffset,
+                     unsigned int yOffset,
+                     unsigned int width,
+                     unsigned int height)
 {
-  if( EventThreadServices::IsCoreRunning() && mRenderObject )
+  constexpr auto max_value = std::numeric_limits<uint16_t>::max();
+  DALI_ASSERT_ALWAYS(layer < max_value &&
+                     mipmap < max_value &&
+                     xOffset < max_value &&
+                     yOffset < max_value &&
+                     width < max_value &&
+                     height < max_value &&
+                     "Parameter value out of range");
+
+  bool result(false);
+  if(EventThreadServices::IsCoreRunning() && mRenderObject)
   {
-    RemoveTexture( mEventThreadServices.GetUpdateManager(), *mRenderObject );
+    if(mNativeImage)
+    {
+      DALI_LOG_ERROR("OpenGL ES does not support uploading data to native texture\n");
+    }
+    else
+    {
+      unsigned int pixelDataSize = pixelData->GetWidth() * pixelData->GetHeight();
+      if(pixelData->GetBuffer() == nullptr || pixelDataSize == 0)
+      {
+        DALI_LOG_ERROR("PixelData is empty\n");
+      }
+      else
+      {
+        Pixel::Format pixelDataFormat = pixelData->GetPixelFormat();
+        if((pixelDataFormat == mFormat) || ((pixelDataFormat == Pixel::RGB888) && (mFormat == Pixel::RGBA8888)))
+        {
+          if(pixelDataSize < width * height)
+          {
+            DALI_LOG_ERROR("PixelData of an incorrect size when trying to update texture\n");
+          }
+          else if((xOffset + width > (mSize.GetWidth() / (1u << mipmap))) ||
+                  (yOffset + height > (mSize.GetHeight() / (1u << mipmap))))
+          {
+            DALI_LOG_ERROR("Texture update area out of bounds\n");
+          }
+          else
+          {
+            //Parameters are correct. Send message to upload data to the texture
+            UploadParams params = {static_cast<uint16_t>(layer),
+                                   static_cast<uint16_t>(mipmap),
+                                   static_cast<uint16_t>(xOffset),
+                                   static_cast<uint16_t>(yOffset),
+                                   static_cast<uint16_t>(width),
+                                   static_cast<uint16_t>(height)};
+            UploadTextureMessage(mEventThreadServices.GetUpdateManager(), *mRenderObject, pixelData, params);
+
+            // Request event processing and update forcely
+            mEventThreadServices.GetRenderController().RequestProcessEventsOnIdle(true);
+            mEventThreadServices.ForceNextUpdate();
+
+            result = true;
+          }
+        }
+        else
+        {
+          DALI_LOG_ERROR("Bad format\n");
+        }
+      }
+    }
   }
+
+  return result;
 }
 
-bool NewTexture::CheckUploadParametres( const Vector<unsigned char>& buffer, const UploadParams& parameters ) const
+void Texture::GenerateMipmaps()
 {
-  if( mNativeImage )
-  {
-    DALI_LOG_ERROR( "Error: Uploading data to a native texture");
-    return false;
-  }
-  else if(  buffer.Size() < GetBytesPerPixel( mFormat ) * parameters.width * parameters.height )
+  if(EventThreadServices::IsCoreRunning() && mRenderObject)
   {
-    DALI_LOG_ERROR( "Error: Buffer of an incorrect size when trying to update texture");
-    return false;
-  }
-  else if( ( parameters.xOffset + parameters.width  > static_cast<unsigned int>( mWidth/(1<<parameters.mipmap ))) ||
-           ( parameters.yOffset + parameters.height > static_cast<unsigned int>( mHeight/(1<<parameters.mipmap ))))
-  {
-    DALI_LOG_ERROR( "Error: Out of bounds texture update");
-    return false;
-  }
-  else
-  {
-    return true;
+    GenerateMipmapsMessage(mEventThreadServices.GetUpdateManager(), *mRenderObject);
   }
 }
 
-void NewTexture::Upload( Vector<unsigned char>& buffer,
-                         unsigned int layer, unsigned int mipmap,
-                         unsigned int xOffset, unsigned int yOffset,
-                         unsigned int width, unsigned int height )
+unsigned int Texture::GetWidth() const
 {
-  UploadParams params = { layer, mipmap, xOffset, yOffset, width, height };
-  if( CheckUploadParametres( buffer, params ) )
-  {
-    UploadTextureMessage(mEventThreadServices.GetUpdateManager(), *mRenderObject, buffer, params );
-  }
+  return mSize.GetWidth();
 }
 
-void NewTexture::Upload( Vector<unsigned char>& buffer )
+unsigned int Texture::GetHeight() const
 {
-  UploadParams params = {0u,0u,0u,0u,mWidth,mHeight};
-  if( CheckUploadParametres( buffer, params ) )
-  {
-    UploadTextureMessage(mEventThreadServices.GetUpdateManager(), *mRenderObject, buffer, params );
-  }
+  return mSize.GetHeight();
 }
 
-void NewTexture::GenerateMipmaps()
+bool Texture::IsNative() const
 {
-  GenerateMipmapsMessage(mEventThreadServices.GetUpdateManager(), *mRenderObject );
+  return mNativeImage != nullptr;
 }
 
-unsigned int NewTexture::GetWidth() const
+bool Texture::ApplyNativeFragmentShader(std::string& shader)
 {
-  return mWidth;
+  std::string fragmentShader;
+  bool        modified = false;
+  if(mNativeImage != nullptr && !shader.empty())
+  {
+    const char* fragmentPrefix        = mNativeImage->GetCustomFragmentPrefix();
+    const char* customSamplerTypename = mNativeImage->GetCustomSamplerTypename();
+
+    if(fragmentPrefix != nullptr)
+    {
+      modified       = true;
+      fragmentShader = fragmentPrefix;
+      fragmentShader += "\n";
+    }
+    fragmentShader += shader;
+
+    if(customSamplerTypename != nullptr)
+    {
+      modified   = true;
+      size_t pos = fragmentShader.find(DEFAULT_SAMPLER_TYPENAME);
+      if(pos < fragmentShader.length())
+      {
+        fragmentShader.replace(pos, strlen(DEFAULT_SAMPLER_TYPENAME), customSamplerTypename);
+      }
+    }
+  }
+
+  if(modified)
+  {
+    shader = fragmentShader;
+  }
+
+  return modified;
 }
 
-unsigned int NewTexture::GetHeight() const
+bool Texture::IsUploaded()
 {
-  return mHeight;
+  if(EventThreadServices::IsCoreRunning() && mRenderObject)
+  {
+    return mRenderObject->IsUploaded();
+  }
+  return false;
 }
 
 } // namespace Internal