// INTERNAL INCLUDES
#include <dali/internal/update/manager/update-manager.h>
#include <dali/internal/event/common/stage-impl.h>
+#include <dali/integration-api/render-controller.h>
namespace Dali
{
static_cast< uint16_t >( width ),
static_cast< uint16_t >( height ) };
UploadTextureMessage( mEventThreadServices.GetUpdateManager(), *mRenderObject, pixelData, params );
+
+ // Request event processing and update forcely
+ mEventThreadServices.GetRenderController().RequestProcessEventsOnIdle( true );
+ mEventThreadServices.ForceNextUpdate();
+
result = true;
}
}