}
}
+std::string Shader::GetShaderVersionPrefix()
+{
+ Dali::Internal::ThreadLocalStorage& tls = Dali::Internal::ThreadLocalStorage::Get();
+ return tls.GetShaderVersionPrefix();
+}
+
+std::string Shader::GetVertexShaderPrefix()
+{
+ Dali::Internal::ThreadLocalStorage& tls = Dali::Internal::ThreadLocalStorage::Get();
+ return tls.GetVertexShaderPrefix();
+}
+
+std::string Shader::GetFragmentShaderPrefix()
+{
+ Dali::Internal::ThreadLocalStorage& tls = Dali::Internal::ThreadLocalStorage::Get();
+ return tls.GetFragmentShaderPrefix();
+}
} // namespace Internal
} // namespace Dali