#define DALI_INTERNAL_RENDERER_H
/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
BlendFactor::Type& srcFactorAlpha, BlendFactor::Type& destFactorAlpha ) const;
/**
- * @copydoc Dali::Renderer::SetBlendEquation()
+ * @brief Set same Blend Equation for the RGB and alpha
*/
- void SetBlendEquation( BlendEquation::Type equationRgba );
+ void SetBlendEquation( DevelBlendEquation::Type equationRgba );
/**
- * @copydoc Dali::Renderer::SetBlendEquation()
+ * @brief Set Blend Equation separately for the RGB and alpha
*/
- void SetBlendEquation( BlendEquation::Type equationRgb, BlendEquation::Type equationAlpha );
+ void SetBlendEquation( DevelBlendEquation::Type equationRgb, DevelBlendEquation::Type equationAlpha );
/**
- * @copydoc Dali::Renderer::GetBlendEquation()
+ * @brief Get Blend Equation of rgb and alpha
*/
- void GetBlendEquation( BlendEquation::Type& equationRgb, BlendEquation::Type& equationAlpha ) const;
+ void GetBlendEquation( DevelBlendEquation::Type& equationRgb, DevelBlendEquation::Type& equationAlpha ) const;
/**
* @copydoc Dali::Renderer::SetIndexedDrawFirstElement
bool IsPreMultipliedAlphaEnabled() const;
/**
+ * @brief Query whether Blend Equation Advanced is used in this renderer
+ *
+ * @return True is Blend Equation Advanced is used, false otherwise.
+ */
+ bool IsAdvancedBlendEquationApplied() const;
+
+ /**
* @brief Get the scene graph object
*
* @return the scene object
/**
* @copydoc Dali::Internal::Object::SetDefaultProperty()
*/
- virtual void SetDefaultProperty(Property::Index index, const Property::Value& propertyValue);
+ void SetDefaultProperty(Property::Index index, const Property::Value& propertyValue) override;
/**
* @copydoc Dali::Internal::Object::GetDefaultProperty()
*/
- virtual Property::Value GetDefaultProperty( Property::Index index ) const;
+ Property::Value GetDefaultProperty( Property::Index index ) const override;
/**
* @copydoc Dali::Internal::Object::GetDefaultPropertyCurrentValue()
*/
- virtual Property::Value GetDefaultPropertyCurrentValue( Property::Index index ) const;
+ Property::Value GetDefaultPropertyCurrentValue( Property::Index index ) const override;
/**
* @copydoc Dali::Internal::Object::OnNotifyDefaultPropertyAnimation()
*/
- virtual void OnNotifyDefaultPropertyAnimation( Animation& animation, Property::Index index, const Property::Value& value, Animation::Type animationType );
+ void OnNotifyDefaultPropertyAnimation( Animation& animation, Property::Index index, const Property::Value& value, Animation::Type animationType ) override;
/**
* @copydoc Dali::Internal::Object::GetSceneObjectAnimatableProperty()
*/
- virtual const SceneGraph::PropertyBase* GetSceneObjectAnimatableProperty( Property::Index index ) const;
+ const SceneGraph::PropertyBase* GetSceneObjectAnimatableProperty( Property::Index index ) const override;
/**
* @copydoc Dali::Internal::Object::GetSceneObjectInputProperty()
*/
- virtual const PropertyInputImpl* GetSceneObjectInputProperty( Property::Index index ) const;
+ const PropertyInputImpl* GetSceneObjectInputProperty( Property::Index index ) const override;
/**
* @brief Adds a draw command to the Renderer.
/**
* A reference counted object may only be deleted by calling Unreference()
*/
- virtual ~Renderer();
+ ~Renderer() override;
private: // unimplemented methods
Renderer( const Renderer& );