DALI_PROPERTY( "stencilOperationOnZFail", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_FAIL )
DALI_PROPERTY( "stencilOperationOnZPass", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_PASS )
DALI_PROPERTY( "writeToColorBuffer", BOOLEAN, true, false, false, Dali::Renderer::Property::WRITE_TO_COLOR_BUFFER )
-DALI_PROPERTY_TABLE_END( DEFAULT_OBJECT_PROPERTY_START_INDEX )
+DALI_PROPERTY_TABLE_END( DEFAULT_RENDERER_PROPERTY_START_INDEX )
const ObjectImplHelper<DEFAULT_PROPERTY_COUNT> RENDERER_IMPL = { DEFAULT_PROPERTY_DETAILS };
{
if( mOnStageCount == 0 )
{
- OnStageConnectMessage( GetEventThreadServices(), *mSceneObject );
mTextureSetConnector.OnStageConnect();
}
++mOnStageCount;
--mOnStageCount;
if( mOnStageCount == 0 )
{
- OnStageDisconnectMessage( GetEventThreadServices(), *mSceneObject);
mTextureSetConnector.OnStageDisconnect();
}
}