return ( mStencil ) ? mStencil.Get() : nullptr;
}
+uint8_t* FrameBuffer::GetRenderedBuffer()
+{
+ return mRenderObject->GetRenderedBuffer();
+}
+
+void FrameBuffer::CaptureRenderedResult()
+{
+ CaptureRenderingResult(mEventThreadServices.GetUpdateManager(), *mRenderObject);
+}
+
void FrameBuffer::SetSize( uint32_t width, uint32_t height )
{
mWidth = width;