bool GetClearEnabled() const;
/**
+ * @copydoc Dali::RenderTask::SetCullMode()
+ */
+ void SetCullMode( bool mode );
+
+ /**
+ * @copydoc Dali::RenderTask::GetCullMode()
+ */
+ bool GetCullMode() const;
+
+ /**
* @copydoc Dali::RenderTask::SetRefreshRate()
*/
void SetRefreshRate( unsigned int refreshRate );
public: // Implementation of ProxyObject
/**
- * @copydoc Dali::Internal::ProxyObject::IsSceneObjectRemovable()
- */
- virtual bool IsSceneObjectRemovable() const;
-
- /**
* @copydoc Dali::Internal::ProxyObject::GetDefaultPropertyCount()
*/
virtual unsigned int GetDefaultPropertyCount() const;
/**
* @copydoc Dali::Internal::ProxyObject::GetDefaultPropertyName()
*/
- virtual const std::string& GetDefaultPropertyName(Property::Index index) const;
+ virtual const char* GetDefaultPropertyName(Property::Index index) const;
/**
* @copydoc Dali::Internal::ProxyObject::GetDefaultPropertyIndex()
virtual void SetDefaultProperty(Property::Index index, const Property::Value& propertyValue);
/**
- * @copydoc Dali::Internal::ProxyObject::SetCustomProperty()
- */
- virtual void SetCustomProperty( Property::Index index, const CustomProperty& entry, const Property::Value& value );
-
- /**
* @copydoc Dali::Internal::ProxyObject::GetDefaultProperty()
*/
virtual Property::Value GetDefaultProperty( Property::Index index ) const;
/**
- * @copydoc Dali::Internal::ProxyObject::InstallSceneObjectProperty()
- */
- virtual void InstallSceneObjectProperty( SceneGraph::PropertyBase& newProperty, const std::string& name, unsigned int index );
-
- /**
* @copydoc Dali::Internal::ProxyObject::GetSceneObject()
*/
virtual const SceneGraph::PropertyOwner* GetSceneObject() const;
/**
* @copydoc Dali::RenderTask::FinishedSignal()
*/
- Dali::RenderTask::RenderTaskSignalV2& FinishedSignal();
+ Dali::RenderTask::RenderTaskSignalType& FinishedSignal();
/**
* Connects a callback function with the object's signals.
bool mExclusive : 1; ///< True if the render-task has exclusive access to the source Nodes.
bool mInputEnabled : 1; ///< True if the render-task should be considered for input handling.
bool mClearEnabled : 1; ///< True if the render-task should be clear the color buffer.
+ bool mCullMode : 1; ///< True if the render-task's actors should be culled
bool mIsSystemLevel : 1; ///< True if the render-task is on the system level task list.
- // Default properties
- typedef std::map<std::string, Property::Index> DefaultPropertyLookup;
- static DefaultPropertyLookup* sDefaultPropertyLookup;
-
//Signals
- Dali::RenderTask::RenderTaskSignalV2 mSignalFinishedV2; ///< Signal emmited when the render task has been processed.
+ Dali::RenderTask::RenderTaskSignalType mSignalFinished; ///< Signal emmited when the render task has been processed.
};
} // namespace Internal