[5.0] Add IsPositionOrSizeCurrentlyAnimating Actor devel API.
[platform/core/uifw/dali-core.git] / dali / internal / event / render-tasks / render-task-impl.h
index 8b57800..d268b7b 100644 (file)
@@ -261,46 +261,6 @@ public: // Used by RenderTaskList, which owns the SceneGraph::RenderTasks
 public: // Implementation of Object
 
   /**
-   * @copydoc Dali::Internal::Object::GetDefaultPropertyCount()
-   */
-  virtual uint32_t GetDefaultPropertyCount() const;
-
-  /**
-   * @copydoc Dali::Internal::Object::GetDefaultPropertyIndices()
-   */
-  virtual void GetDefaultPropertyIndices( Property::IndexContainer& indices ) const;
-
-  /**
-   * @copydoc Dali::Internal::Object::GetDefaultPropertyName()
-   */
-  virtual const char* GetDefaultPropertyName(Property::Index index) const;
-
-  /**
-   * @copydoc Dali::Internal::Object::GetDefaultPropertyIndex()
-   */
-  virtual Property::Index GetDefaultPropertyIndex(const std::string& name) const;
-
-  /**
-   * @copydoc Dali::Internal::Object::IsDefaultPropertyWritable()
-   */
-  virtual bool IsDefaultPropertyWritable(Property::Index index) const;
-
-  /**
-   * @copydoc Dali::Internal::Object::IsDefaultPropertyAnimatable()
-   */
-  virtual bool IsDefaultPropertyAnimatable(Property::Index index) const;
-
-  /**
-   * @copydoc Dali::Internal::Object::IsDefaultPropertyAConstraintInput()
-   */
-  virtual bool IsDefaultPropertyAConstraintInput( Property::Index index ) const;
-
-  /**
-   * @copydoc Dali::Internal::Object::GetDefaultPropertyType()
-   */
-  virtual Property::Type GetDefaultPropertyType(Property::Index index) const;
-
-  /**
    * @copydoc Dali::Internal::Object::SetDefaultProperty()
    */
   virtual void SetDefaultProperty(Property::Index index, const Property::Value& propertyValue);
@@ -318,7 +278,7 @@ public: // Implementation of Object
   /**
    * @copydoc Dali::Internal::Object::OnNotifyDefaultPropertyAnimation()
    */
-  virtual void OnNotifyDefaultPropertyAnimation( Animation& animation, Property::Index index, const Property::Value& value, Animation::Type animationType );
+  virtual void OnNotifyDefaultPropertyAnimation( Animation& animation, Property::Index index, const Property::Value& value, Animation::Type animationType, bool animationStarted );
 
   /**
    * @copydoc Dali::Internal::Object::GetSceneObject()