*/
BitmapImagePtr CreateCroppedBitmapImage();
-private:
- /**
- * Initializes internal data.
- */
- void Initialize();
protected: // From Resource
/**
private:
ResourceClient* mResourceClient;
Integration::BitmapPtr mBitmap;
- SceneGraph::UpdateManager* mUpdateManager;
Vector4 mStretchBorders;
Rect<int> mChildRectangle;
bool mParsedBorder;