// INTERNAL INCLUDES
#include <dali/internal/event/images/image-impl.h>
#include <dali/public-api/images/frame-buffer-image.h>
+#include <dali/internal/event/rendering/frame-buffer-impl.h>
namespace Dali
{
/**
* @copydoc Dali::FrameBufferImage::FrameBufferImage
*/
- FrameBufferImage( unsigned int width, unsigned int height, Pixel::Format pixelFormat, RenderBuffer::Format bufferformat );
+ FrameBufferImage( unsigned int width, unsigned int height );
/**
* @copydoc Dali::FrameBufferImage::FrameBufferImage
bool IsNativeFbo() const;
/**
- * @brief Required for backwards compatibility. Value is just stored but not used internally.
- * @param[in] releasePolicy The release policy (ignored as not supported).
+ * @return Internal FrameBuffer used by this FrameBufferImage
*/
- void SetReleasePolicy( Dali::Image::ReleasePolicy releasePolicy );
-
-public: // From Image
- /**
- * @copydoc Dali::Internal::Image::Connect()
- */
- virtual void Connect();
-
- /**
- * @copydoc Dali::Internal::Image::Disconnect()
- */
- virtual void Disconnect();
+ FrameBuffer* GetFrameBuffer() const
+ {
+ return mFrameBufferObject.Get();
+ }
protected:
/**
private:
// cached values for the size / pixel format we were created with. Needed to recreate us when we Connect() to stage and mTicket was reset from a previous call to Disconnect().
+ FrameBufferPtr mFrameBufferObject;
NativeImageInterfacePtr mNativeImage;
- Pixel::Format mPixelFormat;
- RenderBuffer::Format mBufferFormat;
bool mIsNativeFbo;
}; // class FrameBufferImage