namespace Internal
{
+namespace
+{
+TypeRegistration mType( typeid( Dali::BufferImage ), typeid( Dali::Image ), NULL );
+} // unnamed namespace
+
BufferImagePtr BufferImage::New( unsigned int width,
unsigned int height,
Pixel::Format pixelformat )
}
PixelDataPtr pixelData = PixelData::New( buffer, bufferSize, mBufferWidth, bufferHeight, mPixelFormat, Dali::PixelData::FREE );
mTexture->Upload( pixelData, 0u, 0u, area.x, area.y, mBufferWidth, bufferHeight );
+
+ UploadedSignal().Emit( Dali::Image( this ) );
}
void BufferImage::UpdateBufferArea( PixelBuffer* src, PixelBuffer* dest, const RectArea& area )