}
RotationGestureDetector::RotationGestureDetector()
-: GestureDetector( Gesture::Rotation )
+: GestureDetector( Dali::Gesture::Rotation )
{
}
-void RotationGestureDetector::EmitRotationGestureSignal( Dali::Actor actor, const RotationGesture& rotation )
+void RotationGestureDetector::EmitRotationGestureSignal( Dali::Actor actor, const Dali::RotationGesture& rotation )
{
// Guard against destruction during signal emission
Dali::RotationGestureDetector handle( this );