mSceneObject->SetSmoothingAmount(amount);
}
+void PanGestureProcessor::SetUseActualTimes( bool value )
+{
+ mSceneObject->SetUseActualTimes( value );
+}
+
+void PanGestureProcessor::SetInterpolationTimeRange( int value )
+{
+ mSceneObject->SetInterpolationTimeRange( value );
+}
+
+void PanGestureProcessor::SetScalarOnlyPredictionEnabled( bool value )
+{
+ mSceneObject->SetScalarOnlyPredictionEnabled( value );
+}
+
+void PanGestureProcessor::SetTwoPointPredictionEnabled( bool value )
+{
+ mSceneObject->SetTwoPointPredictionEnabled( value );
+}
+
+void PanGestureProcessor::SetTwoPointInterpolatePastTime( int value )
+{
+ mSceneObject->SetTwoPointInterpolatePastTime( value );
+}
+
+void PanGestureProcessor::SetTwoPointVelocityBias( float value )
+{
+ mSceneObject->SetTwoPointVelocityBias( value );
+}
+
+void PanGestureProcessor::SetTwoPointAccelerationBias( float value )
+{
+ mSceneObject->SetTwoPointAccelerationBias( value );
+}
+
+void PanGestureProcessor::SetMultitapSmoothingRange( int value )
+{
+ mSceneObject->SetMultitapSmoothingRange( value );
+}
+
void PanGestureProcessor::UpdateDetection()
{
DALI_ASSERT_DEBUG(!mGestureDetectors.empty());