Merge branch 'devel/master' into tizen
[platform/core/uifw/dali-core.git] / dali / internal / event / events / long-press-gesture-detector-impl.cpp
index f779380..804e8d4 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -18,6 +18,9 @@
 // CLASS HEADER
 #include "long-press-gesture-detector-impl.h"
 
+// EXTERNAL INCLUDES
+#include <cstring> // for strcmp
+
 // INTERNAL INCLUDES
 #include <dali/public-api/events/long-press-gesture.h>
 #include <dali/public-api/object/type-registry.h>
@@ -31,6 +34,11 @@ namespace Internal
 
 namespace
 {
+
+// Signals
+
+const char* const SIGNAL_LONG_PRESS_DETECTED = "longPressDetected";
+
 BaseHandle Create()
 {
   return Dali::LongPressGestureDetector::New();
@@ -38,7 +46,7 @@ BaseHandle Create()
 
 TypeRegistration mType( typeid(Dali::LongPressGestureDetector), typeid(Dali::GestureDetector), Create );
 
-SignalConnectorType signalConnector1( mType, Dali::LongPressGestureDetector::SIGNAL_LONG_PRESS_DETECTED, &LongPressGestureDetector::DoConnectSignal );
+SignalConnectorType signalConnector1( mType, SIGNAL_LONG_PRESS_DETECTED, &LongPressGestureDetector::DoConnectSignal );
 
 }
 
@@ -129,15 +137,15 @@ void LongPressGestureDetector::EmitLongPressGestureSignal(Dali::Actor pressedAct
   // Guard against destruction during signal emission
   Dali::LongPressGestureDetector handle( this );
 
-  mDetectedSignalV2.Emit( pressedActor, longPress );
+  mDetectedSignal.Emit( pressedActor, longPress );
 }
 
 bool LongPressGestureDetector::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
 {
   bool connected( true );
-  LongPressGestureDetector* gesture = dynamic_cast<LongPressGestureDetector*>(object);
+  LongPressGestureDetector* gesture = static_cast< LongPressGestureDetector* >(object); // TypeRegistry guarantees that this is the correct type.
 
-  if ( Dali::LongPressGestureDetector::SIGNAL_LONG_PRESS_DETECTED == signalName )
+  if ( 0 == strcmp( signalName.c_str(), SIGNAL_LONG_PRESS_DETECTED ) )
   {
     gesture->DetectedSignal().Connect( tracker, functor );
   }