// CLASS HEADER
#include "long-press-gesture-detector-impl.h"
+// EXTERNAL INCLUDES
+#include <cstring> // for strcmp
+
// INTERNAL INCLUDES
#include <dali/public-api/events/long-press-gesture.h>
#include <dali/public-api/object/type-registry.h>
namespace
{
+
+// Signals
+
+const char* const SIGNAL_LONG_PRESS_DETECTED = "long-press-detected";
+
BaseHandle Create()
{
return Dali::LongPressGestureDetector::New();
TypeRegistration mType( typeid(Dali::LongPressGestureDetector), typeid(Dali::GestureDetector), Create );
-SignalConnectorType signalConnector1( mType, Dali::LongPressGestureDetector::SIGNAL_LONG_PRESS_DETECTED, &LongPressGestureDetector::DoConnectSignal );
+SignalConnectorType signalConnector1( mType, SIGNAL_LONG_PRESS_DETECTED, &LongPressGestureDetector::DoConnectSignal );
}
bool connected( true );
LongPressGestureDetector* gesture = dynamic_cast<LongPressGestureDetector*>(object);
- if ( Dali::LongPressGestureDetector::SIGNAL_LONG_PRESS_DETECTED == signalName )
+ if ( 0 == strcmp( signalName.c_str(), SIGNAL_LONG_PRESS_DETECTED ) )
{
gesture->DetectedSignal().Connect( tracker, functor );
}