-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// CLASS HEADER
#include <dali/internal/event/events/key-event-processor.h>
// INTERNAL INCLUDES
#include <dali/public-api/events/key-event.h>
+#include <dali/internal/event/events/key-event-impl.h>
#include <dali/internal/event/actors/actor-impl.h>
-#include <dali/internal/event/common/stage-impl.h>
+#include <dali/internal/event/common/scene-impl.h>
#include <dali/integration-api/events/key-event-integ.h>
+
namespace Dali
{
namespace Internal
{
-KeyEventProcessor::KeyEventProcessor(Stage& stage)
-: mStage(stage)
+KeyEventProcessor::KeyEventProcessor( Scene& scene )
+: mScene( scene )
{
}
{
}
-void KeyEventProcessor::ProcessKeyEvent(const Integration::KeyEvent& event)
+void KeyEventProcessor::ProcessKeyEvent( const Integration::KeyEvent& event )
{
- KeyEvent keyEvent(event.keyName, event.keyString, event.keyCode, event.keyModifier, event.time, static_cast<KeyEvent::State>(event.state));
+ KeyEvent keyEvent(event.keyName, event.keyString, event.keyCode, event.keyModifier, event.time, static_cast<Dali::KeyEvent::State>(event.state));
+ GetImplementation( &keyEvent )->SetLogicalKey( event.logicalKey );
+ GetImplementation( &keyEvent )->SetCompose( event.compose );
+ GetImplementation( &keyEvent )->SetDeviceName( event.deviceName );
+ GetImplementation( &keyEvent )->SetDeviceClass( event.deviceClass );
+ GetImplementation( &keyEvent )->SetDeviceSubclass( event.deviceSubclass );
+
+ // Emit the key event signal from the scene.
+ bool consumed = mScene.EmitKeyEventGeneratedSignal( keyEvent );
+ if( !consumed )
+ {
+ mScene.EmitKeyEventSignal(keyEvent);
+ }
- // Emit the key event signal from stage.
- mStage.EmitKeyEventSignal(keyEvent);
}
} // namespace Internal