/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
if ( ( primaryPointState == TouchPoint::Started ) &&
( hoverEvent.GetPointCount() == 1 ) &&
- ( consumedActor && GetImplementation( consumedActor ).OnStage() ) )
+ ( consumedActor && GetImplementation( consumedActor ).OnScene() ) )
{
mHoverStartConsumedActor.SetActor( &GetImplementation( consumedActor ) );
}
}
else
{
- // The primaryHitActor may have been removed from the stage so ensure it is still on the stage before setting members.
- if ( primaryHitActor && GetImplementation( primaryHitActor ).OnStage() )
+ // The primaryHitActor may have been removed from the scene so ensure it is still on the scene before setting members.
+ if ( primaryHitActor && GetImplementation( primaryHitActor ).OnScene() )
{
mLastPrimaryHitActor.SetActor( &GetImplementation( primaryHitActor ) );
- // Only observe the consumed actor if we have a primaryHitActor (check if it is still on stage).
- if ( consumedActor && GetImplementation( consumedActor ).OnStage() )
+ // Only observe the consumed actor if we have a primaryHitActor (check if it is still on the scene).
+ if ( consumedActor && GetImplementation( consumedActor ).OnScene() )
{
mLastConsumedActor.SetActor( &GetImplementation( consumedActor ) );
}