// INTERNAL INCLUDES
#include <dali/public-api/actors/actor.h>
#include <dali/internal/event/events/gesture-detector-impl.h>
-#include <dali/internal/event/events/long-press-gesture-processor.h>
-#include <dali/internal/event/events/pan-gesture-processor.h>
-#include <dali/internal/event/events/pinch-gesture-processor.h>
-#include <dali/internal/event/events/tap-gesture-processor.h>
+#include <dali/internal/event/events/long-press-gesture/long-press-gesture-processor.h>
+#include <dali/internal/event/events/pan-gesture/pan-gesture-processor.h>
+#include <dali/internal/event/events/pinch-gesture/pinch-gesture-processor.h>
+#include <dali/internal/event/events/rotation-gesture/rotation-gesture-processor.h>
+#include <dali/internal/event/events/tap-gesture/tap-gesture-processor.h>
namespace Dali
{
PanGestureProcessor mPanGestureProcessor;
PinchGestureProcessor mPinchGestureProcessor;
TapGestureProcessor mTapGestureProcessor;
+ RotationGestureProcessor mRotationGestureProcessor;
Integration::RenderController& mRenderController;
int32_t envOptionMinimumPanDistance;