}
}
-bool GestureDetector::IsSceneObjectRemovable() const
-{
- return false;
-}
-
unsigned int GestureDetector::GetDefaultPropertyCount() const
{
return 0;
// None of our properties should be settable from Public API
}
-void GestureDetector::SetCustomProperty( Property::Index index, const CustomProperty& entry, const Property::Value& value )
-{
- // None of our properties should be settable from Public API
-}
-
Property::Value GestureDetector::GetDefaultProperty(Property::Index index) const
{
return Property::Value();
}
-void GestureDetector::InstallSceneObjectProperty( SceneGraph::PropertyBase& newProperty, const std::string& name, unsigned int index )
-{
- // We do not want the user to install custom properties
-}
-
const SceneGraph::PropertyOwner* GestureDetector::GetSceneObject() const
{
return NULL;