/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include <dali/integration-api/debug.h>
#include <dali/integration-api/events/event.h>
-#include <dali/integration-api/events/gesture-event.h>
+#include <dali/integration-api/events/hover-event-integ.h>
#include <dali/integration-api/events/key-event-integ.h>
-#include <dali/integration-api/events/mouse-wheel-event-integ.h>
#include <dali/integration-api/events/touch-event-integ.h>
-#include <dali/integration-api/events/pinch-gesture-event.h>
-#include <dali/integration-api/events/pan-gesture-event.h>
-#include <dali/integration-api/events/tap-gesture-event.h>
-#include <dali/integration-api/events/long-press-gesture-event.h>
-#include <dali/internal/event/events/gesture-event-processor.h>
+#include <dali/integration-api/events/wheel-event-integ.h>
#include <dali/internal/common/core-impl.h>
#include <dali/internal/event/common/notification-manager.h>
+#include <dali/internal/event/events/gesture-event-processor.h>
using Dali::Integration::Event;
namespace Dali
{
-
namespace Internal
{
-
namespace // unnamed namespace
{
+static const std::size_t MAX_MESSAGE_SIZE = std::max(sizeof(Integration::TouchEvent),
+ std::max(sizeof(Integration::KeyEvent), sizeof(Integration::WheelEvent)));
-static const std::size_t MAX_MESSAGE_SIZE = std::max( sizeof(Integration::TouchEvent),
- std::max( sizeof(Integration::KeyEvent),
- std::max( sizeof(Integration::MouseWheelEvent), sizeof(Integration::GestureEvent) ) ) );
-
-static const std::size_t INITIAL_MIN_CAPICITY = 4;
+static const std::size_t INITIAL_MIN_CAPACITY = 4;
-static const std::size_t INITIAL_BUFFER_SIZE = MAX_MESSAGE_SIZE * INITIAL_MIN_CAPICITY;
+static const std::size_t INITIAL_BUFFER_SIZE = MAX_MESSAGE_SIZE * INITIAL_MIN_CAPACITY;
} // unnamed namespace
-EventProcessor::EventProcessor(Stage& stage, NotificationManager& /* notificationManager */, GestureEventProcessor& gestureEventProcessor)
-: mTouchEventProcessor(stage),
+EventProcessor::EventProcessor(Scene& scene, GestureEventProcessor& gestureEventProcessor)
+: mScene(scene),
+ mTouchEventProcessor(scene),
+ mHoverEventProcessor(scene),
mGestureEventProcessor(gestureEventProcessor),
- mKeyEventProcessor(stage),
- mMouseWheelEventProcessor(stage),
- mEventQueue0( INITIAL_BUFFER_SIZE ),
- mEventQueue1( INITIAL_BUFFER_SIZE ),
- mCurrentEventQueue( &mEventQueue0 )
+ mKeyEventProcessor(scene),
+ mWheelEventProcessor(scene),
+ mEventQueue0(INITIAL_BUFFER_SIZE),
+ mEventQueue1(INITIAL_BUFFER_SIZE),
+ mCurrentEventQueue(&mEventQueue0)
{
}
EventProcessor::~EventProcessor()
{
- for( MessageBuffer::Iterator iter = mEventQueue0.Begin(); iter.IsValid(); iter.Next() )
+ for(MessageBuffer::Iterator iter = mEventQueue0.Begin(); iter.IsValid(); iter.Next())
{
// Call virtual destructor explictly; since delete will not be called after placement new
- Event* event = reinterpret_cast< Event* >( iter.Get() );
+ Event* event = reinterpret_cast<Event*>(iter.Get());
event->~Event();
}
- for( MessageBuffer::Iterator iter = mEventQueue1.Begin(); iter.IsValid(); iter.Next() )
+ for(MessageBuffer::Iterator iter = mEventQueue1.Begin(); iter.IsValid(); iter.Next())
{
// Call virtual destructor explictly; since delete will not be called after placement new
- Event* event = reinterpret_cast< Event* >( iter.Get() );
+ Event* event = reinterpret_cast<Event*>(iter.Get());
event->~Event();
}
}
-void EventProcessor::QueueEvent( const Event& event )
+void EventProcessor::QueueEvent(const Event& event)
{
- switch( event.type )
+ switch(event.type)
{
case Event::Touch:
{
typedef Integration::TouchEvent DerivedType;
// Reserve some memory inside the message queue
- unsigned int* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
-
- // Construct message in the message queue memory; note that delete should not be called on the return value
- new (slot) DerivedType( static_cast<const DerivedType&>(event) );
-
- break;
- }
-
- case Event::Key:
- {
- typedef Integration::KeyEvent DerivedType;
-
- // Reserve some memory inside the message queue
- unsigned int* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
-
- // Construct message in the message queue memory; note that delete should not be called on the return value
- new (slot) DerivedType( static_cast<const DerivedType&>(event) );
-
- break;
- }
-
- case Event::MouseWheel:
- {
- typedef Integration::MouseWheelEvent DerivedType;
-
- // Reserve some memory inside the message queue
- unsigned int* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
+ uint32_t* slot = mCurrentEventQueue->ReserveMessageSlot(sizeof(DerivedType));
// Construct message in the message queue memory; note that delete should not be called on the return value
- new (slot) DerivedType( static_cast<const DerivedType&>(event) );
-
- break;
- }
+ new(slot) DerivedType(static_cast<const DerivedType&>(event));
- case Event::Gesture:
- {
- QueueGestureEvent( static_cast<const Integration::GestureEvent&>(event) );
break;
}
- }
-}
-
-void EventProcessor::QueueGestureEvent(const Integration::GestureEvent& event)
-{
- switch( event.gestureType )
- {
- case Gesture::Pinch:
+ case Event::Hover:
{
- typedef Integration::PinchGestureEvent DerivedType;
+ using DerivedType = Integration::HoverEvent;
// Reserve some memory inside the message queue
- unsigned int* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
+ uint32_t* slot = mCurrentEventQueue->ReserveMessageSlot(sizeof(DerivedType));
// Construct message in the message queue memory; note that delete should not be called on the return value
- new (slot) DerivedType( static_cast<const DerivedType&>(event) );
+ new(slot) DerivedType(static_cast<const DerivedType&>(event));
break;
}
- case Gesture::Pan:
- {
- typedef Integration::PanGestureEvent DerivedType;
-
- // Reserve some memory inside the message queue
- unsigned int* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
-
- // Construct message in the message queue memory; note that delete should not be called on the return value
- new (slot) DerivedType( static_cast<const DerivedType&>(event) );
-
- break;
- }
-
- case Gesture::Tap:
+ case Event::Key:
{
- typedef Integration::TapGestureEvent DerivedType;
+ using DerivedType = Integration::KeyEvent;
// Reserve some memory inside the message queue
- unsigned int* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
+ uint32_t* slot = mCurrentEventQueue->ReserveMessageSlot(sizeof(DerivedType));
// Construct message in the message queue memory; note that delete should not be called on the return value
- new (slot) DerivedType( static_cast<const DerivedType&>(event) );
+ new(slot) DerivedType(static_cast<const DerivedType&>(event));
break;
}
- case Gesture::LongPress:
+ case Event::Wheel:
{
- typedef Integration::LongPressGestureEvent DerivedType;
+ using DerivedType = Integration::WheelEvent;
// Reserve some memory inside the message queue
- unsigned int* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
+ uint32_t* slot = mCurrentEventQueue->ReserveMessageSlot(sizeof(DerivedType));
// Construct message in the message queue memory; note that delete should not be called on the return value
- new (slot) DerivedType( static_cast<const DerivedType&>(event) );
+ new(slot) DerivedType(static_cast<const DerivedType&>(event));
break;
}
// Switch current queue; events can be added safely while iterating through the other queue.
mCurrentEventQueue = (&mEventQueue0 == mCurrentEventQueue) ? &mEventQueue1 : &mEventQueue0;
- for( MessageBuffer::Iterator iter = queueToProcess->Begin(); iter.IsValid(); iter.Next() )
+ for(MessageBuffer::Iterator iter = queueToProcess->Begin(); iter.IsValid(); iter.Next())
{
- Event* event = reinterpret_cast< Event* >( iter.Get() );
+ Event* event = reinterpret_cast<Event*>(iter.Get());
- switch( event->type )
+ switch(event->type)
{
case Event::Touch:
{
- mTouchEventProcessor.ProcessTouchEvent( static_cast<const Integration::TouchEvent&>(*event) );
+ Integration::TouchEvent& touchEvent = static_cast<Integration::TouchEvent&>(*event);
+ const bool consumed = mTouchEventProcessor.ProcessTouchEvent(touchEvent);
+
+ // If touch is consumed, then gestures should be cancelled
+ // Do this by sending an interrupted event to the GestureEventProcessor
+ if(consumed)
+ {
+ // Integration::Point& point = touchEvent.GetPoint(0);
+ // point.SetState(PointState::INTERRUPTED);
+ }
+
+ mGestureEventProcessor.ProcessTouchEvent(mScene, touchEvent);
break;
}
- case Event::Key:
+ case Event::Hover:
{
- mKeyEventProcessor.ProcessKeyEvent( static_cast<const Integration::KeyEvent&>(*event) );
+ mHoverEventProcessor.ProcessHoverEvent(static_cast<const Integration::HoverEvent&>(*event));
break;
}
- case Event::MouseWheel:
+ case Event::Key:
{
- mMouseWheelEventProcessor.ProcessMouseWheelEvent( static_cast<const Integration::MouseWheelEvent&>(*event) );
+ mKeyEventProcessor.ProcessKeyEvent(static_cast<const Integration::KeyEvent&>(*event));
break;
}
- case Event::Gesture:
+ case Event::Wheel:
{
- mGestureEventProcessor.ProcessGestureEvent( static_cast<const Integration::GestureEvent&>(*event) );
+ mWheelEventProcessor.ProcessWheelEvent(static_cast<const Integration::WheelEvent&>(*event));
break;
}
-
}
// Call virtual destructor explictly; since delete will not be called after placement new
event->~Event();