[Tizen] Revert "Use touch consumed return to set whether we process a gesture or not
[platform/core/uifw/dali-core.git] / dali / internal / event / events / event-processor.cpp
old mode 100644 (file)
new mode 100755 (executable)
index fed209a..31ce118
@@ -98,7 +98,7 @@ void EventProcessor::QueueEvent( const Event& event )
 
     case Event::Hover:
     {
-      typedef Integration::HoverEvent DerivedType;
+      using DerivedType = Integration::HoverEvent;
 
       // Reserve some memory inside the message queue
       uint32_t* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
@@ -111,7 +111,7 @@ void EventProcessor::QueueEvent( const Event& event )
 
     case Event::Key:
     {
-      typedef Integration::KeyEvent DerivedType;
+      using DerivedType = Integration::KeyEvent;
 
       // Reserve some memory inside the message queue
       uint32_t* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
@@ -124,7 +124,7 @@ void EventProcessor::QueueEvent( const Event& event )
 
     case Event::Wheel:
     {
-      typedef Integration::WheelEvent DerivedType;
+      using DerivedType = Integration::WheelEvent;
 
       // Reserve some memory inside the message queue
       uint32_t* slot = mCurrentEventQueue->ReserveMessageSlot( sizeof( DerivedType ) );
@@ -159,8 +159,8 @@ void EventProcessor::ProcessEvents()
         // Do this by sending an interrupted event to the GestureEventProcessor
         if( consumed )
         {
-          Integration::Point& point = touchEvent.GetPoint(0);
-          point.SetState( PointState::INTERRUPTED );
+          // Integration::Point& point = touchEvent.GetPoint(0);
+          // point.SetState( PointState::INTERRUPTED );
         }
 
         mGestureEventProcessor.ProcessTouchEvent(mScene, touchEvent);