(Animatable property) default value setting and uniform mapping
[platform/core/uifw/dali-core.git] / dali / internal / event / common / type-registry-impl.cpp
index eca99bc..c487ac3 100644 (file)
@@ -99,18 +99,27 @@ Dali::TypeInfo TypeRegistry::GetTypeInfo( const std::type_info& registerType )
   return ret;
 }
 
-Dali::TypeRegistry::NameContainer TypeRegistry::GetTypeNames() const
+size_t TypeRegistry::GetTypeNameCount() const
 {
-  Dali::TypeRegistry::NameContainer ret;
+  return mRegistryLut.size();
+}
+
 
-  for(RegistryMap::const_iterator iter = mRegistryLut.begin(); iter != mRegistryLut.end(); ++iter)
+std::string TypeRegistry::GetTypeName(size_t index) const
+{
+  std::string name;
+
+  if( index < mRegistryLut.size() )
   {
-    ret.push_back(iter->first);
+    RegistryMap::const_iterator iter = mRegistryLut.begin();
+    std::advance(iter, index);
+    name = iter->first;
   }
 
-  return ret;
+  return name;
 }
 
+
 bool TypeRegistry::Register( const std::type_info& theTypeInfo, const std::type_info& baseTypeInfo,
                              Dali::TypeInfo::CreateFunction createInstance, bool callCreateOnInit )
 {
@@ -223,6 +232,22 @@ bool TypeRegistry::RegisterAnimatableProperty( TypeRegistration& registered, con
   return false;
 }
 
+bool TypeRegistry::RegisterAnimatableProperty( TypeRegistration& registered, const std::string& name, Property::Index index, const Property::Value& value )
+{
+  RegistryMap::iterator iter = mRegistryLut.find( registered.RegisteredName() );
+
+  if( iter != mRegistryLut.end() )
+  {
+    DALI_ASSERT_DEBUG(iter->second);
+
+    GetImplementation(iter->second).AddAnimatableProperty( name, index, value );
+
+    return true;
+  }
+
+  return false;
+}
+
 bool TypeRegistry::RegisterAnimatablePropertyComponent( TypeRegistration& registered, const std::string& name, Property::Index index, Property::Index baseIndex, unsigned int componentIndex )
 {
   RegistryMap::iterator iter = mRegistryLut.find( registered.RegisteredName() );
@@ -239,7 +264,7 @@ bool TypeRegistry::RegisterAnimatablePropertyComponent( TypeRegistration& regist
   return false;
 }
 
-bool TypeRegistry::DoActionTo( BaseObject * const object, const std::string &actionName, const std::vector<Property::Value> &properties)
+bool TypeRegistry::DoActionTo( BaseObject * const object, const std::string &actionName, const Property::Map &properties)
 {
   bool done = false;
 
@@ -292,7 +317,8 @@ Dali::TypeInfo TypeRegistry::GetTypeInfo(const Dali::BaseObject * const pBaseObj
 
   if(pCustom)
   {
-    type = GetTypeInfo( typeid( pCustom->GetImplementation() ) );
+    const Dali::CustomActorImpl& custom = pCustom->GetImplementation();
+    type = GetTypeInfo( typeid( custom ) );
   }
   else
   {