-#ifndef __DALI_INTERNAL_TYPE_INFO_H__
-#define __DALI_INTERNAL_TYPE_INFO_H__
+#ifndef DALI_INTERNAL_TYPE_INFO_H
+#define DALI_INTERNAL_TYPE_INFO_H
+#define USE_INDEXED_MAP_CONTAINER_AT_TYPE_INFO /// For safety. If some problem occured, just remove this define.
/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <string>
// INTERNAL INCLUDES
+#ifdef USE_INDEXED_MAP_CONTAINER_AT_TYPE_INFO
+#include <dali/internal/common/indexed-const-string-map.h>
+#include <dali/internal/common/indexed-integer-map.h>
+#endif
+
+#include <dali/devel-api/object/csharp-type-info.h>
+#include <dali/internal/common/const-string.h>
+#include <dali/internal/event/object/default-property-metadata.h>
#include <dali/public-api/object/base-handle.h>
#include <dali/public-api/object/base-object.h>
+#include <dali/public-api/object/property.h>
#include <dali/public-api/object/type-info.h>
namespace Dali
{
-
namespace Internal
{
+class PropertyDetails;
+class TypeRegistry;
/**
* A TypeInfo class to support registered type creation, and introspection of available
* @param [baseName] the base type registered name
* @param [creator] the creator function for this type
*/
- TypeInfo(const std::string &name, const std::string &baseName, Dali::TypeInfo::CreateFunction creator);
+ TypeInfo(const std::string& name, const std::string& baseName, Dali::TypeInfo::CreateFunction creator, const Dali::PropertyDetails* defaultProperties, Property::Index defaultPropertyCount);
/**
- *
+ * Create TypeInfo for a csharp object
+ * @param [name] the registered name
+ * @param [baseName] the base type registered name
+ * @param [creator] the creator function for this type
+ */
+ TypeInfo(const std::string& name, const std::string& baseName, Dali::CSharpTypeInfo::CreateFunction creator);
+
+ /**
+ * Destructor
*/
- ~TypeInfo();
+ ~TypeInfo() override;
/**
* @copydoc Dali::TypeInfo::GetName
Dali::TypeInfo::CreateFunction GetCreator() const;
/**
- * @copydoc Dali::TypeInfo::GetActions
+ * @copydoc Dali::TypeInfo::GetActionCount
+ */
+ uint32_t GetActionCount() const;
+
+ /**
+ * @copydoc Dali::TypeInfo::GetActionName
*/
- void GetActions( Dali::TypeInfo::NameContainer& container ) const;
+ std::string GetActionName(uint32_t index) const;
/**
- * @copydoc Dali::TypeInfo::GetSignals
+ * @copydoc Dali::TypeInfo::GetSignalCount
*/
- void GetSignals( Dali::TypeInfo::NameContainer& container) const;
+ uint32_t GetSignalCount() const;
/**
- * @copydoc Dali::TypeInfo::GetProperties
+ * @copydoc Dali::TypeInfo::GetSignalName
*/
- void GetProperties( Dali::TypeInfo::NameContainer& container) const;
+ std::string GetSignalName(uint32_t index) const;
+
+ /**
+ * @copydoc Dali::TypeInfo::GetPropertyCount
+ */
+ uint32_t GetPropertyCount() const;
/**
* Adds the property indices to the container specified.
* @param[in/out] indices The container where the property indices are added.
*/
- void GetPropertyIndices( Property::IndexContainer& indices ) const;
+ void GetPropertyIndices(Property::IndexContainer& indices) const;
/**
* @copydoc Dali::TypeInfo::GetPropertyName() const
+ * this API exists to keep the old public API, which cannot be changed
+ */
+ std::string_view GetRegisteredPropertyName(Property::Index index) const;
+
+ /**
+ * Returns the property name for given index
+ *
+ * @param index of the property
+ * @return name or empty string
*/
- const std::string& GetPropertyName( Property::Index index ) const;
+ std::string_view GetPropertyName(Property::Index index) const;
/*
* Add an action function
*/
- void AddActionFunction( const std::string &actionName, Dali::TypeInfo::ActionFunction function );
+ void AddActionFunction(std::string actionName, Dali::TypeInfo::ActionFunction function);
/*
* Add a function for connecting a signal.
* @param[in] signalName The name of the signal.
* @param[in] function The function used for connecting to the signal.
*/
- void AddConnectorFunction( const std::string& signalName, Dali::TypeInfo::SignalConnectorFunction function );
+ void AddConnectorFunction(std::string signalName, Dali::TypeInfo::SignalConnectorFunction function);
+
+ /**
+ * Adds an event-thread only property to the type.
+ * @param[in] name The name of the property.
+ * @param[in] index The index of the property.
+ * @param[in] type The Property::Type.
+ * @param[in] setFunc The function to call to set the property (Can be nullptr).
+ * @param[in] getFunc The function to call to retrieve the value of the property.
+ */
+ void AddProperty(std::string name, Property::Index index, Property::Type type, Dali::TypeInfo::SetPropertyFunction setFunc, Dali::TypeInfo::GetPropertyFunction getFunc);
/**
* Adds an event-thread only property to the type.
* @param[in] name The name of the property.
* @param[in] index The index of the property.
* @param[in] type The Property::Type.
- * @param[in] setFunc The function to call to set the property (Can be NULL).
+ * @param[in] setFunc The function to call to set the property (Can be nullptr).
* @param[in] getFunc The function to call to retrieve the value of the property.
*/
- void AddProperty( const std::string& name, Property::Index index, Property::Type type, Dali::TypeInfo::SetPropertyFunction setFunc, Dali::TypeInfo::GetPropertyFunction getFunc );
+ void AddProperty(std::string name, Property::Index index, Property::Type type, Dali::CSharpTypeInfo::SetPropertyFunction setFunc, Dali::CSharpTypeInfo::GetPropertyFunction getFunc);
/**
* Adds an animatable property to the type.
* @param[in] index The index of the property
* @param[in] type The Property::Type.
*/
- void AddAnimatableProperty( const std::string& name, Property::Index index, Property::Type type );
+ void AddAnimatableProperty(std::string name, Property::Index index, Property::Type type);
+
+ /**
+ * Adds an animatable property with the given default value.
+ * @param[in] name The name of the property.
+ * @param[in] index The index of the property
+ * @param[in] type The Property::Type.
+ */
+ void AddAnimatableProperty(std::string name, Property::Index index, Property::Value defaultValue);
+
+ /**
+ * Adds a component of an animatable property to the type.
+ * The animatable property must have been type-registered and must be a Vector2, Vector3 or Vector4 type.
+ * @param[in] name The name of the component.
+ * @param[in] index The index of the property
+ * @param[in] baseIndex The index of the base animatable property
+ * @param[in] component The index The index of the component.
+ */
+ void AddAnimatablePropertyComponent(std::string name, Property::Index index, Property::Index baseIndex, uint32_t componentIndex);
+
+ /**
+ * Adds a child property to the type.
+ * @param[in] name The name of the property.
+ * @param[in] index The index of the property
+ * @param[in] type The Property::Type.
+ */
+ void AddChildProperty(std::string name, Property::Index index, Property::Type type);
/**
* Do an action on base object
* @param [in] properties The arguments of the action
* @return bool If the action could be executed
*/
- bool DoActionTo(BaseObject *object, const std::string &actionName, const std::vector<Property::Value> &properties);
+ bool DoActionTo(BaseObject* object, const std::string& actionName, const Property::Map& properties);
/**
* Connects a callback function with the object's signals.
* @return True if the signal was connected.
* @post If a signal was connected, ownership of functor was passed to CallbackBase. Otherwise the caller is responsible for deleting the unused functor.
*/
- bool ConnectSignal( BaseObject* object, ConnectionTrackerInterface* connectionTracker, const std::string& signalName, FunctorDelegate* functor );
-
- /**
- * Retrieve the property count for this type.
- * @return The total number of properties.
- */
- unsigned int GetPropertyCount() const;
+ bool ConnectSignal(BaseObject* object, ConnectionTrackerInterface* connectionTracker, const std::string& signalName, FunctorDelegate* functor);
/**
* Given a property name, retrieve the index.
* @param[in] name The name of the property.
* @return The index associated with that name.
*/
- Property::Index GetPropertyIndex( const std::string& name ) const;
+ Property::Index GetPropertyIndex(ConstString name) const;
+
+ /**
+ * Given a property index, retrieve the index of its base property.
+ * @param[in] index The index of the property.
+ * @return The index of the base property associated with the given property index.
+ */
+ Property::Index GetBasePropertyIndex(Property::Index index) const;
+
+ /**
+ * Given a property index, retrieve its component index.
+ * @param[in] index The index of the property.
+ * @return The component index associated with that property index.
+ */
+ int32_t GetComponentIndex(Property::Index index) const;
/**
- * Checks if there is a setter for the property. If there is then it is writable.
* @param[in] index The property index.
* @return True, if writable, false otherwise.
*/
- bool IsPropertyWritable( Property::Index index ) const;
+ bool IsPropertyWritable(Property::Index index) const;
+
+ /**
+ * @param[in] index The property index.
+ * @return True, if animatable, false otherwise.
+ */
+ bool IsPropertyAnimatable(Property::Index index) const;
+
+ /**
+ * @param[in] index The property index.
+ * @return True, if a constraint input, false otherwise.
+ */
+ bool IsPropertyAConstraintInput(Property::Index index) const;
/**
* Retrieve the Property::Type of the property at the given index.
* @param[in] index The property index.
* @return The Property::Type at that index.
*/
- Property::Type GetPropertyType( Property::Index index ) const;
+ Property::Type GetPropertyType(Property::Index index) const;
+
+ /**
+ * Given a child property name, retrieve the index.
+ * @param[in] name The name of the child property.
+ * @return The index associated with that name.
+ */
+ Property::Index GetChildPropertyIndex(ConstString name) const;
+
+ /**
+ * Retrieve the name of the child property at the given index.
+ * @param[in] index The property index.
+ * @return The name of the child property.
+ */
+ std::string_view GetChildPropertyName(Property::Index index) const;
+
+ /**
+ * Retrieve the Property::Type of the child property at the given index.
+ * @param[in] index The property index.
+ * @return The Property::Type at that index.
+ */
+ Property::Type GetChildPropertyType(Property::Index index) const;
+
+ /**
+ * Retrive the child indices into the given container.
+ * @param[in,out] indices The container to put the child indices into
+ */
+ void GetChildPropertyIndices(Property::IndexContainer& indices) const;
+
+ /**
+ * Retrieve the default value of the property at the given index.
+ * @param[in] index The property index.
+ * @return The default property value at that index.
+ */
+ Property::Value GetPropertyDefaultValue(Property::Index index) const;
/**
* Sets the value of a property at the index specified for the given object.
* @param[in] index The property index.
* @param[in] value The value to set.
*/
- void SetProperty( BaseObject *object, Property::Index index, const Property::Value& value ) const;
+ void SetProperty(BaseObject* object, Property::Index index, Property::Value value) const;
/**
* Sets the value of a property with the name specified for the given object.
* @param[in] name The property name.
* @param[in] value The value to set.
*/
- void SetProperty( BaseObject *object, const std::string& name, const Property::Value& value ) const;
+ void SetProperty(BaseObject* object, const std::string& name, Property::Value value) const;
/**
* Retrieves the value of a property at the index specified for the given object.
* @param[in] index The property index.
* @return The current value of the property.
*/
- Property::Value GetProperty( const BaseObject *object, Property::Index index ) const;
+ Property::Value GetProperty(const BaseObject* object, Property::Index index) const;
/**
* Retrieves the value of a property with the name specified for the given object.
* @param[in] name The property name.
* @return The current value of the property.
*/
- Property::Value GetProperty( const BaseObject *object, const std::string& name ) const;
+ Property::Value GetProperty(const BaseObject* object, const std::string& name) const;
private:
-
struct RegisteredProperty
{
- RegisteredProperty()
- : type( Property::NONE ),
- setFunc( NULL ),
- getFunc( NULL ),
- name()
+ RegisteredProperty(Property::Type propType, ConstString propName, Property::Index basePropertyIndex, int32_t componentIndex)
+ : type(propType),
+ setFunc(nullptr),
+ getFunc(nullptr),
+ name(propName),
+ basePropertyIndex(basePropertyIndex),
+ componentIndex(componentIndex)
+ {
+ }
+
+ RegisteredProperty(Property::Type propType, Dali::TypeInfo::SetPropertyFunction set, Dali::TypeInfo::GetPropertyFunction get, ConstString propName, Property::Index basePropertyIndex, int componentIndex)
+ : type(propType),
+ setFunc(set),
+ getFunc(get),
+ name(propName),
+ basePropertyIndex(basePropertyIndex),
+ componentIndex(componentIndex)
{
}
- RegisteredProperty( Property::Type propType, Dali::TypeInfo::SetPropertyFunction set, Dali::TypeInfo::GetPropertyFunction get, const std::string& propName )
- : type( propType ),
- setFunc( set ),
- getFunc( get ),
- name( propName )
+ RegisteredProperty(Property::Type propType, Dali::CSharpTypeInfo::SetPropertyFunction set, Dali::CSharpTypeInfo::GetPropertyFunction get, ConstString propName, Property::Index basePropertyIndex, int componentIndex)
+ : type(propType),
+ cSharpSetFunc(set),
+ cSharpGetFunc(get),
+ name(propName),
+ basePropertyIndex(basePropertyIndex),
+ componentIndex(componentIndex)
{
}
- Property::Type type;
- Dali::TypeInfo::SetPropertyFunction setFunc;
- Dali::TypeInfo::GetPropertyFunction getFunc;
- std::string name;
+ Property::Type type = Property::NONE;
+ union
+ {
+ Dali::TypeInfo::SetPropertyFunction setFunc = nullptr;
+ Dali::CSharpTypeInfo::SetPropertyFunction cSharpSetFunc; // only one field can be initialized but this will have same value anyways
+ };
+ union
+ {
+ Dali::TypeInfo::GetPropertyFunction getFunc = nullptr;
+ Dali::CSharpTypeInfo::GetPropertyFunction cSharpGetFunc; // only one field can be initialized but this will have same value anyways
+ };
+ ConstString name;
+ Property::Index basePropertyIndex = Property::INVALID_INDEX;
+ int32_t componentIndex = Property::INVALID_COMPONENT_INDEX;
};
- typedef std::pair<std::string, Dali::TypeInfo::SignalConnectorFunction > ConnectionPair;
- typedef std::pair<std::string, Dali::TypeInfo::ActionFunction > ActionPair;
- typedef std::pair<Property::Index, RegisteredProperty> RegisteredPropertyPair;
+ using ActionPair = std::pair<std::string, Dali::TypeInfo::ActionFunction>;
+ using ConnectionPair = std::pair<std::string, Dali::TypeInfo::SignalConnectorFunction>;
+#ifdef USE_INDEXED_MAP_CONTAINER_AT_TYPE_INFO
+ using RegisteredPropertyPair = std::pair<std::uint32_t, RegisteredProperty>;
+ using PropertyDefaultValuePair = std::pair<std::uint32_t, Property::Value>;
+#else
+ using RegisteredPropertyPair = std::pair<Property::Index, RegisteredProperty>;
+ using PropertyDefaultValuePair = std::pair<Property::Index, Property::Value>;
+#endif
+
+#ifdef USE_INDEXED_MAP_CONTAINER_AT_TYPE_INFO
+ using ActionContainer = Dali::Internal::IndexedConstStringMap<Dali::TypeInfo::ActionFunction>;
+ using ConnectorContainer = Dali::Internal::IndexedConstStringMap<Dali::TypeInfo::SignalConnectorFunction>;
+ using RegisteredPropertyContainer = Dali::Internal::IndexedIntegerMap<RegisteredProperty>;
+ using PropertyDefaultValueContainer = Dali::Internal::IndexedIntegerMap<Property::Value>;
+#else
+ using ActionContainer = std::vector<ActionPair>;
+ using ConnectorContainer = std::vector<ConnectionPair>;
+ using RegisteredPropertyContainer = std::vector<RegisteredPropertyPair>;
+ using PropertyDefaultValueContainer = std::vector<PropertyDefaultValuePair>;
+#endif
- typedef std::vector< ActionPair > ActionContainer;
- typedef std::vector< ConnectionPair > ConnectorContainer;
- typedef std::vector< RegisteredPropertyPair > RegisteredPropertyContainer;
+ /**
+ * Append properties from registeredProperties onto indices.
+ * @param[in,out] indices The vector to append indices onto
+ * @param[in] registeredProperties The container to retrive indices from
+ */
+ void AppendProperties(Dali::Property::IndexContainer& indices,
+ const TypeInfo::RegisteredPropertyContainer& registeredProperties) const;
- std::string mTypeName;
- std::string mBaseTypeName;
- Dali::TypeInfo::CreateFunction mCreate;
- ActionContainer mActions;
- ConnectorContainer mSignalConnectors;
- RegisteredPropertyContainer mRegisteredProperties;
+private:
+ TypeRegistry& mTypeRegistry;
+ mutable Internal::TypeInfo* mBaseType; // allow changing from const methods, initialised inside constructor
+ std::string mTypeName;
+ std::string mBaseTypeName;
+ union
+ {
+ Dali::TypeInfo::CreateFunction mCreate = nullptr;
+ Dali::CSharpTypeInfo::CreateFunction mCSharpCreate; // only one field can be initialized but this will have same value anyways
+ };
+ ActionContainer mActions;
+ ConnectorContainer mSignalConnectors;
+ RegisteredPropertyContainer mRegisteredProperties;
+ RegisteredPropertyContainer mRegisteredChildProperties;
+ PropertyDefaultValueContainer mPropertyDefaultValues;
+ const Dali::PropertyDetails* mDefaultProperties = nullptr;
+ Property::Index mDefaultPropertyCount = 0;
+ bool mCSharpType = false; ///< Whether this type info is for a CSharp control (instead of C++)
};
} // namespace Internal
} // namespace Dali
-#endif // header
+#endif // DALI_INTERNAL_TYPE_INFO_H